Posts with keyword 'get_something_done'

 
"Results of May's challenge"
  Posted by IainPeregrine on Sunday, June 07, 2009 06:13PM
Though many developers innitially took up the challenge, only six made it to the end. The following six persons have …
  5 Comments
"Get Something Done"
  Posted by IainPeregrine on Sunday, May 31, 2009 06:14PM
This is the end, people. Post a link to your hub by the end of today (what is the exact deadline? Whenever I wake up …
  5 Comments
"Get Something Done: Castle Masters"
  Posted by IainPeregrine on Thursday, May 28, 2009 07:15PM
We're coming down to the wire with May's Get Something Done challenge. To officially complete your project, all you …
  12 Comments
"Beware the Ides of May"
  Posted by IainPeregrine on Friday, May 15, 2009 03:33PM
We're at the halfway point in our Get Something Done challenge for the month of May. Okay, so technically tomorrow …
  9 Comments
"Game Planning: Functional Specification"
  Posted by IainPeregrine on Sunday, May 10, 2009 12:21PM
Imagine a group of runners who have set out to run a marathon. They train for months to get ready, and come the big day …
  1 Comment
"Get Something Done: Update 1"
  Posted by IainPeregrine on Monday, May 04, 2009 04:21PM
Who has taken up the challenge so far, and what projects will we be seeing at the end of May?
  4 Comments
"Starting a Project: Core Gameplay"
  Posted by IainPeregrine on Sunday, May 03, 2009 11:39PM
The most important part of making your dream game isn't programming, graphics, or sound.
  4 Comments
"Challenge: Get Something Done!"
  Posted by IainPeregrine on Saturday, May 02, 2009 03:30PM
Ahoy! Today is the 2nd of May, and I challenge you to Get Something Done this month!
  29 Comments