ID:102256
 
Keywords: game_in_a_day
As mentioned at the beginning of the month, this year's Game in a Day (GaiD) event will be this Saturday and Sunday, the 25th and 26th. For those of you unfamiliar with the event, the purpose is to create an entire game in one day. To make sure that no one cheats (and just for the fun of it) several themes will be announced at the start of the event, and games must make use of one of those themes in gameplay. Here are the official rules:

  • Participants may choose any 24hour period during the two day time frame as their 1 day of programming. This will hopefully minimize the effects of differing time zones and work schedules.
  • Entries must be made during the time frame. Libraries and other "modules" may be used. Evidence that a project was started or made beforehand may result in disqualification.
  • To prevent cheating, entries must be based around a theme which will be revealed as the event starts.
  • Anyone who cannot participate on either of the set days can request an alternate date via email (iainperegrine, gmail.com) with the date you can participate (cannot be more than seven days removed from main event). I will email you a theme on that day. Requests for alternate dates must be received before the main theme is announced.
  • Entries must be emailed to me (iainperegrine, gmail.com) before the deadline. Please attach all files needed to compile and run your project.
  • Participants may request (in their submission email) that their projects' source files not be made available to others; in that case only the files needed to host the project will be made available. Participants retain all rights to their own original content.
  • All work must be either original or used with permission, this includes: programming, graphics, sounds, and other resources. Works used without permission will be removed before the entry is evaluated. Extensive use of 'ripped' material will result in disqualification.


Each entry will be ranked both individually (complete, playable, etc.) and competitively (1st Place, honorable mention, etc.). Entries will be judged by several factors: Level of Completion (including "Polish"), Gameplay, and Use of Theme. Each entry will receive one of several ranks:
  • Disqualified - Entry failed to adhere to one or more rules of the event, or was not a game.
  • Unplayable - Entry could not be evaluated for gameplay, because features were missing, broken, too cryptic for me to figure out, or otherwise rendered not worth the effort to try and play.
  • Playable - Core aspects of the entry are present and usable without major headaches during gameplay. However, entry may be missing other features, such as ending conditions.
  • Complete - Entry is not only playable, but can be considered a Game, playable from start to finish. Minor code problems may be fixed so as to evaluate intended gameplay, but missing features will not be added. This is a passing mark.
  • Polished - All aspects of gameplay are present and working, bugs and runtimes are (almost) absent, help file (etc.) is present. Game must be of 'qualifying scope', a term I will redefine at will (a polished version of Tic Tac Toe is of insufficient scope). This last rule is only to prevent participants from making overly simplistic (and uninteresting) games so as to achieve a 'polished' mark.


Unlike previous years, games will not be disqualified for poor use of theme, but good use of theme will result in a better score. If you have any questions you can comment here or send me an email. The event will start at 12:01 am Saturday (US Eastern Time, 9:01 pm Friday BYOND standard time) when the themes will be announced. The rules are subject to change up until that time. In the meantime, go read last year's results for some inspiration.
Prizes?
I might join this year, If im not busy.
Youngj52032 wrote:
Prizes?

Prizes?
Is it possible you can email me the themes on Friday since it'll be Saturday in Australia.
Gamemakingdude wrote:
Is it possible you can email me the themes on Friday since it'll be Saturday in Australia.

I doubt that'd be very necessary given the fact we're given 24 hours over two days to achieve the goal.
Gamemakingdude wrote:
Is it possible you can email me the themes on Friday since it'll be Saturday in Australia.

Obviously missing the whole point of saturday/sunday...
Youngj52032 wrote:
Prizes?

No cash prizes, just the respect of your peers, recognition, and personal fulfillment.

...And the loss of an entire day of productivity.
I will definitely at least make an attempt to participate. Look forward to it!
IainPeregrine? More like Indiana Peregrine!

Good luck to all! Way too busy to enter, though.
I might make something simple, but if I dedicate my weekend to homework instead, I might end up getting more than 4-5 hours of sleep every school night.
Duelmaster409 wrote:
I will definitely at least make an attempt to participate. Look forward to it!

My only available times will be from 4pm - 9pm over the span of Saturday and Sunday, as work and sleep take up the remaining hours. But what the hell, I'll give it a go.

GiHaD more like.
Tiberath wrote:
GiHaD more like.

Hoho, be careful there. o.o

I missed out on the Casual Competition due to other priorities, so hopefully I have the time to try this, never took part in the GiaD before...
"...And the loss of an entire day of productivity."

To me, its more like an entire day of gained productivity! GiaD is the only event that I can muster enough interest in to complete. I'm not really intending anything as death-tempting as last year though.
I might do it. We'll see.
Hum. I'm typically terrible at keeping focus long enough to finish anything, and I'll be spending all of Saturday and half of Sunday at my Mom's this weekend, but I think I'll give it a shot, if only for the fun of it.
With some Adderall and energy drink, let's see if we can't extend my attention span from 5 minutes to 24 hours.
Hiro the Dragon King wrote:
With some Adderall and energy drink, let's see if we can't extend my attention span from 5 minutes to 24 hours.

Well that's the wrong way to go about it. If you want to do that, eat more raw fruit and vegetables, yoghurt, milk and seeds.
That's no fun, Tiberath!
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