ID:83793
 
After talking with some other members while playing various games today, I've decided to bring back the Sessions guild. What is the Sessions guild, you ask?

The purpose of Sessions is to find other people to play games with. There are a lot of us who like to play BYOND games like Flick.ManoAMano or Oasiscircle.TurtleTowers, but when we log in there's no one there. By maintaining a list of good games we want to play, other people who want to play those games, and times when we'll meet up and play them, the Sessions guild will help find you people to play with.

Over the next week or so I'll be reconfiguring the site to reflect its new purpose and changing over the favorites list to reflect the guild members' preferences (instead of being my favorites). For now I've reinstated the Sessions Forum, so you can post there if you have a specific game you'd like to play and optionally a time you'd generally be able to play. You'll need to join the guild before you can do that, though. A word of caution for anyone currently in my guild: If you don't want to be paged with invites to play Acebloke.Exploder (or some other game I'm hosting at the time) then now would be a good time to leave the guild.

Now that I have a server I can host from, I'll host something this Sunday, and I'll probably make that a regular part of the guild.
So, basically this is the like the old GoB? (Gathering of BYOND?)
Just a heads up, the Oasiscircle.TurtleTowers and Acebloke.Exploder links are broken.
Calus CoRPS wrote:
Just a heads up, the Oasiscircle.TurtleTowers and Acebloke.Exploder links are broken.

Fixed. Thanks.
Sariat wrote:
So, basically this is the like the old GoB? (Gathering of BYOND?)

From what I understand of the GoB, it required players/developers to meet together at a specific time. The way session based games are structured allows for a more free-flow kind of gathering. To illustrate, think of the difference between LummoxJR.Incursion and Flick.ManoAMano. If you wanted a proper game of Incursion, you may have to plan out the day and time a week in advance, and make sure that all your users are together at the right time, otherwise the game ends with a completely different set of players than it started with. Rounds of Mano A Mano, on the other hand, are brief enough that someone coming in 5min late will just hop on the next round.

I also hope to build a "guild of players", like the guilds you find in commercial games, from the players who 1) are good at the games, 2) make good team players, and 3) join the sessions often.
i think it would be cool to play a team game of incursion, either classic "good vs. evil" or like 3 or 4 pairs against one another. we could either do allied victory or we could just say fuck alliances once one team has annihilated the other.