I know I said I would work on a new project (which I actually was) but then I read something (which I should have foreseen knowing that forum_account is quite active in developing his pixel-movement, a comment by FA, confirming he would update his pixel-movement. Well, he updated it to support BYOND's native pixel-movement and it is -much- more efficient.
In War Bots, 3 people could cause 75 world cpu; now they would probably only be able to wrack up 3-5%, meaning the player limit for games no longer has to be 8, and the game can have a higher frame-rate.
I'm back to work on War Bots again, but due to me carelessly picking my schedule for this year of class (I chose a class with mostly seniors in it, and I'm a sophomore) I'll be spending a lot more time studying than usual. Anyways, look for War Bots sometime soon.