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Any way to make SendPage() check if the recipient is an actual Byond Key?
May 4 2012, 8:36 pm
I recently discovered SendPage() using the Byond Reference, however I didn't see anything on there to check if the key inputted, AKA the recipient, was a real key.
Is there anything I can use to check if it's an actual Byond Key?
May 4 2012, 8:43 pm
Using Topic() and world.Export() you can get info from the text-field-key to check if it exists.
May 4 2012, 8:45 pm
In response to
Two more procs I have no knowledge about that I need to look into.
Thanks for telling me I'll check it out!
May 5 2012, 2:23 pm
No problem ^^
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