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        <title>Jacob843's site</title>
        <link>http://www.byond.com/members/Jacob843</link>
        <description></description>
        <lastBuildDate>Mon, 20 May 2013 08:21:05 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>ImposingHosting Dedicated Grand Opening!</title>
            <link>http://www.byond.com/members/Jacob843?command=view_post&amp;post=1103728</link>
            <guid>http://www.byond.com/members/Jacob843?command=view_post&amp;post=1103728</guid>
            <pubDate>Sun, 30 Dec 2012 01:00:34 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Jacob843?command=view_comments&amp;post=1103728#comments</comments>
            
            <description>&quot;Welcome to the hell-hole we call Space Station 13&quot;&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
ImposingHosting.com is proud to announce the opening of its dedicated Space Station 13 server (24/7). Bringing you the best in serious roleplay, our admins are dedicated to the cause and will help you at any time.&lt;br&gt;
&lt;br&gt;
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In this post, I would also like to note that freedom of speech is enforced on the server. As long as what you are saying is legal, you may say it. Any talk of illegal activities will get you a permaban.&lt;br&gt;
&lt;br&gt;
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Server IP: ss13.imposinghosting.com:31079</description>
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            <title>WAR GAMES 2 DEDICATED SERVER IS ONLINE</title>
            <link>http://www.byond.com/members/Jacob843?command=view_post&amp;post=1076357</link>
            <guid>http://www.byond.com/members/Jacob843?command=view_post&amp;post=1076357</guid>
            <pubDate>Wed, 05 Dec 2012 20:03:57 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Jacob843?command=view_comments&amp;post=1076357#comments</comments>
            
            <description>Hello all! Recently I have built a dedicated server that is for my own personal usage and I thought I would host a WarGames2 server 24/7. The server is running on a 50mbp/s download and a 25mbp/s upload speed so there should be no lag. There is 32GB of ram and an i7 processor. I really don't want to do the specs.&lt;br&gt;
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NOTICE: Expect SOME downtime as I need to hook up the computer to my battery backup. I will give warning before.&lt;br&gt;
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Enjoy!</description>
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            <title>Builders Fantasy: The 3rd Age</title>
            <link>http://www.byond.com/members/Jacob843?command=view_post&amp;post=1011507</link>
            <guid>http://www.byond.com/members/Jacob843?command=view_post&amp;post=1011507</guid>
            <pubDate>Tue, 09 Oct 2012 23:13:51 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Jacob843?command=view_comments&amp;post=1011507#comments</comments>
            
            <description>This is an announcement of the upcoming version of this game, the 3rd age. If you wish more information, please contact me. This version is still in the works and not ready to be published.</description>
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            <title>Sound Control (Stop, Volume)</title>
            <link>http://www.byond.com/members/Jacob843?command=view_post&amp;post=972064</link>
            <guid>http://www.byond.com/members/Jacob843?command=view_post&amp;post=972064</guid>
            <pubDate>Sun, 09 Sep 2012 23:33:21 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Jacob843?command=view_comments&amp;post=972064#comments</comments>
            
            <description>&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
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&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
Code:&lt;span class=&quot;dmkeyword&quot;&gt;proc&lt;/span&gt;&lt;br&gt;    beginlogin()&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/sound/S = sound(&lt;span class=&quot;dmstring&quot;&gt;'title.ogg'&lt;/span&gt;)&lt;br&gt;        usr &amp;lt;&amp;lt; S&lt;br&gt;&lt;br&gt;&lt;br&gt;mob/&lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;/Toggle_Starting_Music()&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; category = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Tools&amp;quot;&lt;/span&gt;
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&lt;/table&gt;
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&lt;b&gt;Problem description: I have no idea how I would be able to stop the music if the player executes that verb. I looked at the reference, but didn't find anything, is there a certain command of such to stop the music from playing?&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
Thanks!</description>
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            <title>bounds_dist help?</title>
            <link>http://www.byond.com/members/Jacob843?command=view_post&amp;post=970126</link>
            <guid>http://www.byond.com/members/Jacob843?command=view_post&amp;post=970126</guid>
            <pubDate>Sat, 08 Sep 2012 17:20:05 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Jacob843?command=view_comments&amp;post=970126#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
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&lt;pre class=&quot;dmcode&quot;&gt;
    Wooden_Floor&lt;br&gt;        icon = &lt;span class=&quot;dmstring&quot;&gt;'turfs.dmi'&lt;/span&gt;&lt;br&gt;        icon_state = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;weakfloor&amp;quot;&lt;/span&gt;&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;&lt;br&gt;            health = 5&lt;br&gt;        Click()&lt;br&gt;            bounds_dist(usr, src)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.hand1 == &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;quot;&lt;/span&gt;)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.health &amp;gt; 0)&lt;br&gt;                src.health -= 1&lt;br&gt;                usr &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;The &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;'s health is now &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[health]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;br&gt;                view() &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Bang!&amp;quot;&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.health == 0)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(src)&lt;br&gt;                usr &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Your broke &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;&lt;br&gt;                view() &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; has broken &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;
&lt;/pre&gt;&lt;/td&gt;
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&lt;b&gt;Problem description:&lt;/b&gt; I have no idea, even after looking at the reference, how I can make it so that if the user is within a few pixels of the floor, they can break it. But when I try to make the bounds_dist into a proc, it throws errors. So really, I need to know how to limit the Click range.&lt;br&gt;
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Thanks so much for all the help in advance, because I need it -_-&lt;br&gt;
&lt;br&gt;</description>
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            <title>Removing Certain Turf in a Src</title>
            <link>http://www.byond.com/members/Jacob843?command=view_post&amp;post=969200</link>
            <guid>http://www.byond.com/members/Jacob843?command=view_post&amp;post=969200</guid>
            <pubDate>Sat, 08 Sep 2012 03:39:33 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Jacob843?command=view_comments&amp;post=969200#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
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&lt;pre class=&quot;dmcode&quot;&gt;
    Wooden_Wall&lt;br&gt;        icon = &lt;span class=&quot;dmstring&quot;&gt;'turfs.dmi'&lt;/span&gt;&lt;br&gt;        icon_state = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;weakwall&amp;quot;&lt;/span&gt;&lt;br&gt;        opacity = 1&lt;br&gt;        density = 1&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;&lt;br&gt;            health = 5&lt;br&gt;        Click()&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.hand1 == &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;quot;&lt;/span&gt;)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.health &amp;gt; 0)&lt;br&gt;                    src.health -= 1&lt;br&gt;                    usr &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;The &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;'s health is now &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[health]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.health == 0)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(src)&lt;br&gt;                    usr &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Your broke &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;&lt;br&gt;                    view() &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; has broken &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;&lt;br&gt;    Wooden_Floor&lt;br&gt;        icon = &lt;span class=&quot;dmstring&quot;&gt;'turfs.dmi'&lt;/span&gt;&lt;br&gt;        icon_state = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;weakfloor&amp;quot;&lt;/span&gt;&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;&lt;br&gt;            health = 5&lt;br&gt;        Click()&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.hand1 == &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;quot;&lt;/span&gt;)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.health &amp;gt; 0)&lt;br&gt;                    src.health -= 1&lt;br&gt;                    usr &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;The &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;'s health is now &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[health]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;br&gt;                    view() &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Bang!&amp;quot;&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.health == 0)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(src)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; /turf/Dirt(loc)&lt;br&gt;                    usr &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Your broke &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;&lt;br&gt;                    view() &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; has broken &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
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&lt;b&gt;Problem description: When I place a wooden wall on top of the wooden floor and break the wall, the floor goes with it. Any fix to removing a certain turf?&lt;/b&gt;&lt;br&gt;
&lt;br&gt;</description>
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            <title>Sub-Coder Needed!</title>
            <link>http://www.byond.com/members/Jacob843?command=view_post&amp;post=121601</link>
            <guid>http://www.byond.com/members/Jacob843?command=view_post&amp;post=121601</guid>
            <pubDate>Sun, 04 Dec 2011 14:35:58 +0000</pubDate>
            
            <description>Hello, I am Jacob843 and I am willing to pay for a sub-coder. This is a position where you basically help me implement and fix bugs into my game: Space &quot;Apple&quot;.&lt;br&gt;
&lt;br&gt;
This game takes place on mars in the future. Based off of Space Station 13, you must survive while bad guys are trying to take over your base. The only way for the round to end, is to die, OR to kill the Wraith. The Wraith can be granted by random or by admin's request. In order to be a wraith, you must click on the Wraith Orb. The admin can also choose free play, where the crew can expand the station. This round usually ends within 72 hours of start.Any questions, please feel free to page me when I am online.&lt;br&gt;
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Major bug code:&lt;br&gt;
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mob&lt;br&gt;      Click()&lt;br&gt;         &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.health == 1)&lt;br&gt;             src &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Dead!&amp;quot;&lt;/span&gt;&lt;br&gt;             src.beginspawning()&lt;br&gt;         &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;             src.health -= 1&lt;br&gt;             view() &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; has hit &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;
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&lt;/div&gt;</description>
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            <title>Advanced Coder/ Iconer needed for RP Game; Garito.</title>
            <link>http://www.byond.com/members/Jacob843?command=view_post&amp;post=118227</link>
            <guid>http://www.byond.com/members/Jacob843?command=view_post&amp;post=118227</guid>
            <pubDate>Wed, 07 Sep 2011 00:04:59 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Jacob843?command=view_comments&amp;post=118227#comments</comments>
            
            <description>Hello everyone!&lt;br&gt;
&lt;br&gt;
I am pleased to announce that I am making my own game; I am a very good coder but the issue is that school started today and I just don't have the time to work on it 24/7. So, I am looking for someone who likes to work and doesn't have a lot of homework like me... So far I need a coder that knows his stuff. This doesn't mean you go looking everything up in the reference and you ask for help on your blog; but it means someone who knows what they are doing without questions. Now the iconer isn't really that so. Either you can icon or not. You have to be a great iconer or you will not icon for Garito. Now that that is over with; lets talk about the game.&lt;br&gt;
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Garito takes place in the middle ages and is an RP game. It is community built so not a lot is mapped in besides the starter building or two. There are currently two classes you can choose from: Woodcutter and Hobo. The woodcutter starts in the log house and the hobo starts in the middle of no where in a random spot in the woods. The next update will feature a cave system. In the map there will be a cave entrance like you would see in Hazordhu, except this one will be blocked by trees that you have to cut down. The next update after that is bug fixes; such as cutting down trees will delete grass under it, and inventory issues. The coding right now is simple because I really have to focus on school as I am in the Gifted and Talented Program which is also known as Pinacle. And that is the best of the best. I incorporate the math skills to the coding skills. So, just think about this, I spent a lot of time (not really, 10 minutes) of my day writing this.&lt;br&gt;
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*UPDATE* As I am writing this article; I just got a page from a fellow friend who is a coder. So you better reply soon! *UPDATE* Make that two people...</description>
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            <title>Hosting Problem</title>
            <link>http://www.byond.com/members/Jacob843?command=view_post&amp;post=294543</link>
            <guid>http://www.byond.com/members/Jacob843?command=view_post&amp;post=294543</guid>
            <pubDate>Thu, 26 May 2011 20:54:02 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Jacob843?command=view_comments&amp;post=294543#comments</comments>
            
            <description>&lt;b&gt;BYOND Build Number (version)&lt;/b&gt;:482.1091&lt;br&gt;
&lt;b&gt;Operating System&lt;/b&gt;:Windows Vista&lt;br&gt;
&lt;b&gt;Video/Graphics Card&lt;/b&gt;:&lt;br&gt;
&lt;b&gt;Game Hub/Link&lt;/b&gt;:Space Station 13&lt;br&gt;
&lt;b&gt;Internet Connection Type&lt;/b&gt;:Wired&lt;br&gt;
&lt;b&gt;Firewalls/Routers&lt;/b&gt;:Norton Internet Security&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem Description&lt;/b&gt;:I can host for about 6 minutes then Dream Daemon crashes... Why?&lt;br&gt;
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&lt;b&gt;Steps to Reproduce Problem&lt;/b&gt;: Host, wait, issue..&lt;br&gt;</description>
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            <title>Builders Fantasy Review</title>
            <link>http://www.byond.com/members/Jacob843?command=view_post&amp;post=105207</link>
            <guid>http://www.byond.com/members/Jacob843?command=view_post&amp;post=105207</guid>
            <pubDate>Wed, 01 Dec 2010 18:28:35 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Jacob843?command=view_comments&amp;post=105207#comments</comments>
            
            <description>It is very fun to build, but you have not so good players, always killing you. The admins are very nice. The graphics are OK. Not the best. Players do make amazing things though. One other thing I don't like is that there is no music.</description>
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