| As of now, it doesn't work correctly.
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0 |
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12 |
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| A snippet for you all, preferably for those with action/strategy/ needs-more-than-one-player games I play that may take …
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9 |
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| To do both of the things I put in my last post. I will have a preferences option of sorts, don't know how I'm going to …
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| 1) When using a slider, allow the user to change the progress color (for example, in a bar control facing east, …
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11 |
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| Please vote! We have poll dancers!
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4 |
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| It would be nice if there was a remove anchor tool to compliment the auto anchor tool. It would speed up removing …
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1 |
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| Attack. Ideas. Now. Please.
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6 |
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| Anyone know how to stop it from resetting your computer automatically? Every once in a while, I'll have to leave my …
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3 |
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| In my team based action game, you can score by defeating both players and buildings (or, in the not programmed yet CTF …
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11 |
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| Since Blend() supports partial transparency now, the DM reference should not have the note at the bottom of its entry …
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4 |
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5 |
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| A new action game that heavily uses BYOND 430's coolest new abilities!
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| The two I's: Ideas and Icons
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5 |
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2 |
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| The sequel to my previous post.
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2 |
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| The worst part about Obama's presidency
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8 |
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1 |
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| This could have many benefits, especially with label transparency. There would be extra CPU usage, yes, but it could be …
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3 |
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3 |
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| Knock buildings down beautifully!
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9 |
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| A mysterious mystery to shake the ages.
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10 |
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| Pretty good game, with some small flaws.
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3 |
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| It would be nice. Until then, the old method of adding/subtracting color must be used.
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2 |
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3 |
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| The Pwnella race has been destroyed by a glitch.
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2 |
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1 |
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| It would be nice if we could directly control the layer of a control, or at least raise/lower controls in the skin …
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5 |
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| Supersonic Acrobatic Rocket Powered Battle-Cars!
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0 |
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| It would be nice if childs had a param called "splitter moved" or something similar. In essence, when the splitter is …
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2 |
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| Is it generally considered OK to change src's value to prevent garbage collection from stopping a proc? I do it quite a …
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3 |
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15 |
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| It would be nice to be able to track what proc a message is being outputted by. I find it very annoying when I have a …
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4 |
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1 |
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2 |
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| The balls have been updated.
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2 |
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| Question on what "main.icon" does.
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10 |
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| Just because it's a shame to let a piece of writing only be read by one person.
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3 |
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| I bet no one else used the sandwich theme. I'm special.
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1 |
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| You are but a tiny sentient mold creature. Do you have what it takes to protect your home?
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5 |
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| Yeah, I finally tore myself away from Spore long enough to finish it. I'll have to get Minoko to host it tomorrow; keep …
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1 |
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| Social evolution at its fullest.
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8 |
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| Like the alert() proc, but better looking.
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5 |
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