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| Recently, I got the urge to try to allow my computer to host again, and after a little trial and error, found the …
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| I plan on releasing PA2 closed alpha later today or tomorrow, mainly because I'm too lazy to test all the attacks …
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| Well, this week was very long, and it was only 4 days! So far, I've lost a book (a very small novel, especially …
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| Modular: composed of standardized units or sections for easy construction or flexible arrangement - dictionary.com*
…
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13 |
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| What are your favorite bands?
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9 |
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| Did you guys plan me a surprise party?
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15 |
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| Did anyone else notice DM and Javascript are very similar? Javascript has mandatory brackets, and uses ; instead of …
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14 |
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| Bow down to the almighty Mudkipz.
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| I need motivation; decide what I'll work on next!
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| Is anyone else interested in this game? I'm downloading the demo now, though I don't expect it to be done for another …
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| This would be a very nice feature, because currently, when a player reconnects, their skin can get messed up. When I …
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| In the game I am currently working on, when you enter a battle, the game randomly generates an arena, which can contain …
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| Supposedly the downfall of BYOND's community is stupidity; I beg to differ.
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| A quick simple example of how to create an HTML popu
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| Do you believe it's out there?
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| I've noticed in some blogs that when you scroll over a certain box, something happens. What attribute would I have to …
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| It would be nice if a link to the skin reference was put under the "Developers" tab on the bar at the top of the page …
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| An article on an important programming concept that many new programmers don't learn.
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| Just some small things and a question for the community
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| A popular (ripped) game, with many major flaws, including it's community.
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| A while ago, I considered buying myself a BYOND membership, and filled the form out. However, I decided against it …
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| After looking at some movement systems I began to wonder how developers have mobs move in a straight line towards a …
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26 |
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| ...I am going to attempt to learn some basic trigonometry...
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| In my game, in order to avoid having thousands of lists that aren't being used at the moment, will write attack lists …
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| It would be nice if the map editor supported BYOND's built in pixel offsets, the pixel_x and pixel_y vars, especially …
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| A proc that functions similarly to alert and input, but is controlled through client-side commands like .winset, would …
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| After my recent problem with reaching the max resource limit for lists, I decided to try to avoid initializing any …
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| BYOND 420.900 is awesome...
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10 |
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| Kinda self explanatory...Beat your opponents! (Finished for now)
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| When the GIAW contest ends, I will continue to work on PA2, which is almost ready for early alpha testing. There have …
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| Temporary hub entry. This will be for testing PA2's new features. An open test server may be hosted June 11.
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| It would be nice if there was an option to create a .exe file that does not require BYOND installed on the machine when …
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| I'm working on a pokemon game, similar yet different to the actual games. When a pokemon is sent out, the trainer will …
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| Save the school children! Combine Europe and Asia into one massive Eurasia! Remember, 7 continents is a lot harder to …
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| So far, most of the basic combat system procs are coded in. I still need to add some things, like basic projectile, …
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| Yes, that's right. Pokemon Amethyst 2. Although 1 was never technically finished, and changes may stilll be made, much …
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