equipping an item.. in Developer Help
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I think this is at least a decent way to do it...if you can think of a way to simplify it please elaborate:)
The problem with this code I suspect is that the object is indexed by its name rather than the object itself..
I'm not sure how to index the object properly..
I wish to be able to equip multiples of the same object in different places..
Here's the relavent code..compiled and runs without errors.. just the bug first mentioned..
mob var list equipped[0] equippedItems = list() obj equipment var list equipable = list() verb Equip_Item() set category = "Actions" set src in usr.contents
if(usr.equippedItems.Find(src) == 0) var/whereto = input("Where would you like to equip the [src.name]?","Equip [src.name]","cancel") in src.equipable + "cancel" if (whereto == "cancel") usr << "Equip [src.name] cancelled." else usr.equippedItems += src usr.equipped[src] = whereto usr << "The [src.name] is now equipped!" else usr << "The [src.name] is already equipped!"
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