ok, i got that, got the door all in there, got the command showing up when im next to the door.. but now i feel like the ultimate newbie...how do i remove the door until the player passes over it, and the door is put back once the player is past?
not really, now the player just walks over it. The player needs to open it using the open verb and then be able to walk through. After the player walks through the door needs to shut. Thanks for the help so far
not really, now the player just walks over it. The player needs to open it using the open verb and then be able to walk through. After the player walks through the door needs to shut. Thanks for the help so far
I don't think there is an easy way to do that using objects as doors. The best I can see that isn't too complicated would be;
obj/door density = 1 verb/Open_door() set src in oview(1) src.invisibility = 1 src.density = 0 sleep(20) src.invisibility = 0 src.density = 1
Which opens the door for 2 seconds, and then closes it. If you make the door a turf, you can do what buzzyboy suggested.
Your best bet is to go with object.
~>Volte