door in Developer Help
hello... I have a door, and I have a verb: Open Door
Should the door be a turf or an object, mob?
If I'm right next to the door, then I want it to open when I use the verb. How can this be done also?
obj/door/verb/Open_Door() set src in oview(1) //Door coding here.
not really, now the player just walks over it. The player needs to open it using the open verb and then be able to walk through. After the player walks through the door needs to shut. Thanks for the help so far
obj/door density = 1 verb/Open_door() set src in oview(1) src.invisibility = 1 src.density = 0 sleep(20) src.invisibility = 0 src.density = 1