Selecting Mobs in DM's Object tab causes crash in Bug Reports
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Resolved
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In the map editor, selecting certain atoms from the object tree could cause a crash, depending on the vars used by the object.
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| BYOND Version: | 477 |
| Operating System: | Windows XP Home |
| Web Browser: | Chrome 6.0.472.63 |
| Applies to: | Dream Maker |
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| Status: |
Resolved (478)
This issue has been resolved.
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Descriptive Problem Summary:
While mapping clicking on any mob after already selecting a mob causes a crash. (Pretty much opening the mob category and clicking on the types in succession.)
Numbered Steps to Reproduce Problem:
(stated above.)
Expected Results:
The mob becoming selected.
Actual Results:
The window flickers for a moment as a error report appears.
When does the problem NOT occur? Never.
Workarounds: Nope.
Reduced instances in source to 0 after reading some other bug-reports but it didn't help.
I've noticed it ONLY happens in the mob's categories so I tried to reduce the size of the category but it had no effect.
Not sure if this helps...
AppName: dreammaker.exe AppVer: 1.0.0.1 ModName: ntdll.dll
ModVer: 5.1.2600.5755 Offset: 00010a19
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[edit]
Naturally if you can distill this down to a smaller demo project that showcases the problem, that works too. My gut says that the size and complexity of your project is a player in this issue though so it'd probably be difficult to trim to a simple demo.