Slow between updates thanks to a combination of excessive work and tinkering with another project involving zombies....
Fixed: Bug in item display names with shopkeeper confirmation messages.
Changed: Prospecting now requires the prospector to specify a mineral type to prospect for a new mine. Currently supported minerals include caopper, iron, tin, silver, gold, and mithril.
Changed: Cleaned up action delays generally.
Added: Weather is now semi-functional and should update and adjust based on season. The "weather" command shows current conditions. Currently purely cosmetic.
Added: Miners may now occasionally find random gem clusters.
Added: Cityguards will send players on retrieval quests with small amounts of money as a reward. Retrieval items are tied, so no harassing by picking up someone else's retrieval items.
Added: Minor update in lumbering allowing for different types of wood.