mob won't stop meditating =/ in Developer Help
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Code:
Meditate() set category="Train" if(usr.meditating == 1) usr.medtime = 5 spawn(50) usr.medtime = 0 usr.icon_state = "" usr << "You stop meditating." usr.meditating = 0 return if(usr.meditating == 0) if(usr.medtime == 0) if(usr.energy > 2) usr.meditating = 1 usr.icon_state = "meditate" usr << "You begin to meditate." spawn(30) meditation(src) return if(usr.energy < 2) usr.meditating = 0 usr.icon_state = "" usr << "You need to rest!" if(usr.medtime == 5) usr << "You must wait before meditating again."
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Problem description:
Everything works except after you stop meditating the stats keep going up anyway. How do I stop this from happening?
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-Ryan