Not sure if this is just me or i'm not doing it correctly, I have a shadow and i want it to follow a player around, It kinda works but doesn't at the same time, It never actually stays under the player it stays about a tile away.
The goal for this is that i don't want the shadow to move with the player when jumping (Which adding it as an overlay does). The jumping system uses pixel_y offsets. If you can think of a better way to do this i would really appreciate it. Thanks