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| Vic Rattlehead wrote: > It doesn't really help that it can play those if I'm incapable of recording any sounds similar! …
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| OrdinaryOrangutan wrote:
> I've been following Indie Brawl for a while. I'm surprised it actually looks good. It would …
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| I voted for "Other".
You're obviously a robot.
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| You can change the world's tick_lag variable to make ticks take less time. However, you still have to deal with the …
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| Danial.Beta wrote: > Really? Where? It would save me digging out my old CDs if I could just download it …
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| Jeff8500 wrote: > I remember someone posted a compatibility layer in the works, or something similar, would anyone care …
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| I'm not certain, but it looks like GetEnv(HTTP_COOKIE) might work. There's also the CGI datum's cookies[] list.
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| Schnitzelnagler wrote: > Lummox JR wrote: > > (...)his game isn't accessible to the outside world. He should be seeing …
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| Mizukouken Ketsu wrote: > Next in line is... > http://www.newegg.com/Product/ Product.aspx?Item= N82E16814139174 That …
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| Stephen001 wrote: > Well the catch with that comes when people turn round and go "Why not Photoshop?", "Why not the …
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| Alathon wrote: > CaptFalcon33035 wrote: > > If people are reverse-engineering whatever for the emulation server, there …
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| Armiris wrote: > I'm trying to do something like that, a tile-based system with pixel movement. After I get that done, …
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| You need to download & install the new version of BYOND as an administrative user. You're currently a few versions …
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| Jeff8500 wrote: > Pro: It makes your most likely already pretty small DMB a little smaller (which, like Foomer said, is …
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| NightJumper88 wrote: > hows the CPU usage for that ive looked at it but it seems it would use a lot of CPU For me, …
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Aug 3 2012, 11:33 am