Jp

Joined: Sep 17, 02

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Posts with keyword 'jrpgdesign'

 
"Jp's Thoughts on JRPG Design, Part 3 - Defence!"
  Posted by Jp on Monday, February 09, 2009 06:25PM
JRPGs need more ways for characters to defend themselves. I discuss some ideas within.
  7 Comments
"Jp's Thoughts on JRPG Design, Part 2: Difficulty is difficult"
  Posted by Jp on Thursday, November 27, 2008 01:01PM
In which I suggest that the statistics of a boss in a JRPG are not the best predictor of its difficulty.
  9 Comments
"Jp's Thoughts on JRPG Design, Part 1: Players are Smart"
  Posted by Jp on Monday, October 20, 2008 04:38AM
I've been thinking about JRPG design for some time. I've decided to summarise my thoughts on my blog, for public critique, feedback, and consumption.
  4 Comments