Jp

Joined: Sep 17, 02

Email

Current Project

Keywords

My demos

 

 

Posts with keyword 'updates'

 
"New version of Jp_DungeonGen"
  Posted by Jp on Saturday, January 24, 2009 08:08PM
Added a bunch of new features to Jp_DungeonGen. The helpfile is already out of date.
  4 Comments
"jp_DungeonGenerator released"
  Posted by Jp on Friday, November 21, 2008 02:05AM
http:// www.byond.com/ developer/Jp/ jp_DungeonGenerator It's got, like, a helpfile and everything! Amazing! Anyway, …
  3 Comments
"More random map generation"
  Posted by Jp on Saturday, September 27, 2008 08:07AM
More on the random map generation stuff I've been working on.
  3 Comments
"Minor Ruin update"
  Posted by Jp on Tuesday, November 21, 2006 08:35PM
- Fixed a few minor bugs. - Overrode world/OpenPort() so the game can't be hosted. I noticed it in Games Live, and …
"Ruin stuff - including release of code"
  Posted by Jp on Wednesday, October 18, 2006 04:09AM
I've made a minor update to Ruin, including the latest version of my map generator - it now draws more then rectangular …
  8 Comments
"Ruin update"
  Posted by Jp on Monday, August 14, 2006 03:39AM
Yeah, it's been a little while. So, a special treat - an update for Ruin! Monsters are now smarter, as they have the …
"Ruin: Revision 1.11"
  Posted by Jp on Wednesday, June 28, 2006 10:52PM
revision 1.11 date: 2006-06-29 06:38:27 +0000; author: james; state: Exp; lines: +16 -5 - Added stat generation to …
  2 Comments
"Ruin"
  Posted by Jp on Sunday, June 25, 2006 11:37PM
- Added a system for creatures to have resistances to status effects - Changed procedure calls slightly so that …
"Ruin"
  Posted by Jp on Sunday, June 25, 2006 04:10AM
date: 2006-06-25 11:57:54 +0000; author: james; state: Exp; lines: +97 -1 - Added new monster icons: 'Zombie', …
  2 Comments
"Latest Ruin revision."
  Posted by Jp on Friday, June 23, 2006 04:21AM
Well, I've decided to keep you a little more informed on what's going on with Ruin. That would be the name of that …
  2 Comments
"More Ruin"
  Posted by Jp on Sunday, June 11, 2006 07:37PM
As you can see, there are a few more screenshots present. They're also around about 20 Kb Screenie 1 Screenie 2 …
  6 Comments
"Two new roguelike screenshots."
  Posted by Jp on Sunday, June 04, 2006 08:27PM
They're pretty big, though - 20-30 Kb. here and here. As you can see, I've set up autojoining for the walls (That …
  5 Comments
"Roguelike in Development - Ruins"
  Posted by Jp on Saturday, May 27, 2006 04:13AM
Just a few screenshots of the single-player roguelike I'm developing using the BYOND engine: You may yell at …
  6 Comments