Jtgibson's DM Page
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Jtgibson

Real Name: Jeremy T. Gibson
Joined: 239.187 NC
Happily Married to the Internet
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Posts with keyword 'haven'
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From the log of the Haven Seed test session that I hosted back in 2003 or so:
Release dates:
(WSAY - Nyck: wat is this …
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D&D came to us by way of wargames, meaning that it was based exclusively out of arbitrary dice and numbers that were …
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"What's the difference between a soldier and a craftsman?"
Posted by Jtgibson on Tuesday, September 05, 2006 06:19PM
In my opinion, not much. Many online RPGs out there have a focus on combat; that is to say that the whole point of the …
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Back in '99 when I first conceived of Haven (it still had the exact same delusions of grandeur it has today, albeit in …
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Coincidentally, this post title also happens to be the title of the combat music for The Haven Seed. Or rather, not …
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The CSS is now closer to what you will see in The Haven Seed.
Sadly I can't change the HTML layout itself, so I can't …
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What's out:
Haven's isometric system. This was the major source of a lot of the game's difficulty to develop. I can …
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Once again, I've gotten to the point where The Haven Seed is so overloaded with cruft that I'm considering harvesting …
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Once again, I've become disinterested in working on Haven. At the moment, there are two items on my immediate TODO …
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...My four-day run of night shifts actually turned into a ten-day run, with four night shifts, one day shift, and …
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I've already been plugging away at Haven's new character generation system for over two hours, but I get a nice three …
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I hate blogs. Yeah. Moreover, I hate bloggers. The reason? 99% of them only have an "angst" emotion.
Including me, …
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My BYOND member site uses a similar scheme to that of The Haven Seed, in case you hadn't guessed. My tables look …
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