DreamMaker automatic (command line) compile for Windows in BYOND Discussion
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I want to be able to update code from the world, then compiling it and rebooting. This is pretty much inspired by the fcopy() example in the reference:
Example: mob/verb/change_world(F as file) fcopy(F,"world.dm") shell("DreamMaker world") world.Reboot()
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I reckon shell("DreamMaker DME") would compile on Linux, but isn't there a way to compile from the world for Windows? A command line for Win too would be nice, unless there's another way to do this. Sorry if this is already possible or requested already...
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