Not too much tangible progress on DMO lately. Deck Editing has been started but not finished yet. I have yet to make some decisions about the course of the project which is holding things up. Which is why I had wanted to leave the Deck Editor out until near beta.
A lot of ground work for future features has been worked on lately, a few new cards added too. Magical Citadel of Endymion and Polymerization(Fusions) for example.
Anyway, I will be on vacation for a couple of weeks so there will be no news for a while. When I get back I'll continue work on the deck editor and general system polish. Although I want to start focusing on adding a few hundred cards as soon as possible.
Part of the reason for the slow progress is each card I add requires something completely new, Polymerization has a lot of complications as did Magical Citadel. But by adding these tricky cards first, other cards will be much easier and just build off established systems.