KetchupKid

Joined: Oct 5 2009

Programmer & Game Designer. Joined BYOND in 2004 with a different key. Started programming in 2005 and game development in 2006.

Shoutbox

Yusuke13
Jun 17 2012, 5:24 am
Haha thanks. I was so mad about being 2 short of 200 D:
KetchupKid
Jun 16 2012, 3:00 pm
Thanks =D. I haven't gotten it yet but I'll get up there again when I've got time to kill. Great job on getting to 198.
Yusuke13
Jun 16 2012, 8:23 am
Here, I copied and uploadedmy host files. G'luck ;)
Yusuke13
Jun 15 2012, 7:50 pm
71,000+ and round 198. Watchu got on that?
Beatle Juice
Dec 3 2011, 3:31 am
I am also using chrome.

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KetchupKid's Favorite Games

Use a pick-ax and bombs to dig tunnels and build scaffolding to traverse the caves. Be careful, you'll never know what ...
by Brettpenzer | Oct 22 2011
BlockHead in a BlockWorld!
Try to turn the board into one solid color!
by IainPeregrine | Sep 19 2010
A fast paced, casual, multi player action game with a little RPG touch
by Efencea | Apr 19 2009
PvP tower defense RTS
An action-platform game based on exploration and evolution.
by Iccusion Entertainment | Dec 16 2008
Tags: action
Play as Feval the squirrel and blow up your enemies with an arsenal of exploding acorns!
With a Nintendo character under your control, you either run and hide from or chase your friends in many classic levels. ...
by Kaigne | Nov 30 2011
Tags: arcade, casual, retro
A retro styled arcade game
by SuperSaiyanGokuX | Jul 23 2003
Tags: action, horror
Not for the faint of heart...
by Silk Games | Apr 17 2009
A unique MORPG inspired by the gameplay of classic console RPGs
Relive the glory days of gaming with a new single-player RPG. Regressia is a BYOND game like no other. It is 100% ...
by Forum_account | Sep 14 2010
A mix of Minesweeper and an RPG
by Acebloke | May 18 2007
Tags: casual, maze, puzzle
[AMT] Slide boxes into the holes, but don't get Trapped!
by Bravo1 | Aug 18 2011
Full on Combat.
by Foomer | Oct 25 2008
Tags: casual, puzzle
A desktop puzzle/adventure game where your goal is to make your way past various obstacles and find the golden treasure ...
by Oasiscircle | Feb 21 2011
Tags: action, casual, pvp, tanks
Battle against your friends in vector-based battlefields!
by Acebloke | Sep 20 2005
[AMT] Join the war or build a city

KetchupKid's Favorite Resources

by Forum_account | Jul 8 2010
Tags: ai
This tutorial builds off the concepts in my Enemy AI tutorial.
by Air Mapster | Apr 12 2002
Tags: encryption
The RC5 Encryption Algorithm
by Forum_account | Oct 9 2011
Tags: effects, lighting
An easy way to add dynamic lighting to your game.
by Forum_account | Jun 28 2010
Tags: ai
A sequence of examples that start with simple enemy AI and introduce new features one at a time.
by Stephen001 | Jan 29 2011
Tags: events
A library to provide global and local game events management and scheduling.
by Flick | Aug 6 2006
Tags: screen-text
Displays damage taken above a player or enemies head.
by Deadron | Jan 2 2002
Tags: movement
Helpful functions for handling directions and random movement.
by Forum_account | Nov 15 2011
Tags: hud
An easy way to manage screen objects.
by Forum_account | Aug 18 2010
Tags: interface
Provides a better way to interact with interface controls than the built-in winset/winget procs.
by Nickr5 | Dec 27 2010
Tags: admin
A convenient and easy-to-use logging system for DM.
by SqueakyReaper | May 2 2011
Tags: interface, macros
A library to assist with adding macros during runtime.
by Forum_account | Oct 11 2011
Tags: maps
An easy way to create multiple instances of a map. Each instance is put on its own z level.
by Forum_account | Jan 27 2012
Tags: overlays
An easy way to manage and manipulate overlays.
by Theodis | May 21 2005
Tags: pathfinding
A library containing implementations of the A* and Dijkstra algorithms.
by Forum_account | Dec 14 2010
Tags: movement
A pixel movement library for isometric and top-down maps.
by Forum_account | Apr 18 2011
Lets you specify regions of the map that trigger Entered and Exited events.
Make communicating between servers easy!
by Garthor | Jan 13 2010
Tags: savefiles
Protects savefiles from being tampered with
by Bandock | Feb 24 2011
Tags: screen-text
Screen-based input and output with extra power provided by modern day BYOND technology.
by Leur | Aug 6 2010
Tags: components
by Forum_account | Nov 3 2010
This library gives you the basic movement system of a platformer. You can make an action/platform game in minutes!
by Gakumerasara | Sep 27 2009
Tags: forums, service
an integrated chat/notification system that allows your players to communicate with friends in other games
by Deadron | Jul 13 2001
Tags: text
Various text-related functions you might find useful, including reading files into lists and replacing words in strings.
by Forum_account | Oct 2 2011
Tags: visibility
A library to manage image objects.