So,i've got my ship icon. It's 195x197 but as we all know,BYOND deals with those icons as if they were 32x32 , making it only have a small 32x32 part of it which is dense.
I tried using Bound_width and Bound_height it just ruins the movement (i'm not using Pixel Movement).Are there any other ways i could make that huge icon handled by BYOND as if it was 195x197 and not 32x32?I'm out of ideas so your help would be appreciated.
Thank you.
ID:154812
Dec 14 2011, 3:16 pm
|
|
Dec 14 2011, 3:30 pm
|
|
Nope. You could try rounding the dimensions of the ship to the nearest multiple of 32, but I'm not sure if that would still take out the gliding action.
|