I am trying to emulate the NDS's multiple screen. I have made my interface's map an incredible size (either 31x11 or 15x23 - when either side-by-side or on top of each other.) I also placed a lable overtop of the map's center tile (16th or 12th tile) for a break between the screens. (Yes I know this all seems overcomplicated, and there might be an easier way that I don't know about, but it was a random idea that popped in my head so bear with me here)
The problem is, the player's icon is situated in the center of the map. I want it to place the player's icon in the first half of the map (left or top) and the center of that half. Is there any way I could make the player situated in, lets say, tile 8,6, the center of the player's map area of the map control? (If your wondering why I want to split the map, its so that the second area can be used for interfaces and such using screen_loc.)
Here's a graphical example of what I mean... could be of more use because I'm horrible at explaining things(sorry if the image seems a bit condescending, originally used it to show a younger sibling what I meant)
Do you think this is possible? If it is, how would I do it?
If not, is there an easier way of what I want to acomplish?
EDIT1: Tried to use client/screen already... it doesn't go far enough (max is 127... I would need 196 *sadface*)