Help with interfaces in Developer Help
|
|
I created an interface. The problem is i made a code that loads up at World startup and lags for about 1/2 a minute (anywhere between 20-40 seconds) and tried to make a loading screen that dissapears after the world has loaded, but when you try to close it the dreamseaker stays open (as an invisible procedure running in background, can only be ended by task manager)
I was wondering how I would change the size of the screen at startup, to about 150x50 pixles, and change the panes of the main window (currently mainwindowcontrol) to "loadingpane" and null, then change back to normal after "worldload" has been set to 1 (normal being "leftpane" and "rightpane" with size of 800x416)
I believe it would be winset() proc, but I am not sure on the arguments for it
Thanks in advanced for any help
._ |\/\/\/\/\/\/\/|_
|_| KingCold999 |_|
|
For screen size, just edit it in the interface file.
If your game takes so long to load, youre considering a loading screen, you have serious problems with the game. :P
But it would help if you showed us some codes for this problem, such as the winset() you mentioned.