| Hiead wrote: > I can't say how BYOND handles it, but I can speak to the first approach that comes to mind for me. > > …
|
|
5 |
|
|
|
4 |
|
|
|
8 |
|
|
|
0 |
|
|
|
3 |
|
|
|
2 |
|
|
| Lummox JR wrote: > Lummox JR resolved issue with message: Operator overloading is now possible for most, but not all, …
|
|
13 |
|
|
|
1 |
|
|
| The problem with BYOND is that it doesn't have standard library but instead adds features to language itself. Of course …
|
|
13 |
|
|
|
5 |
|
|
| It's shame that Acebloke and The Magic Man are missing.
|
|
114 |
|
|
|
4 |
|
|
|
4 |
|
|
| Doesn't porting game to HTML5 + Javascript means that its code (at least the client's side) will be visible to the …
|
|
141 |
|
|
|
1 |
|
|
|
44 |
|
|
|
3 |
|
|
|
37 |
|
|
| Kozuma3 wrote: > It isn't meant to change anything, it would just be nice to have. Time spent writing your comment …
|
|
39 |
|
|
| Using the opportunity to have this post read by you Tom, I would like to ask question of different matter. How did you …
|
|
61 |
|
|
|
7 |
|
|
|
4 |
|
|
|
3 |
|
|
|
1 |
|
|
| Ah, I'm sorry. Look's like I've been mistaken. I had map with one turf on top of another and it didn't work, but when I …
|
|
18 |
|
|
| Could you please release the source code of the exe application and dll files? I would really like to see it.
|
|
11 |
|
|
|
21 |
|
|
| Gokussj99 wrote: > Kisioj wrote: > > Gokussj99 wrote: > > > I could code this its just I can't do icons worth crap...it …
|
|
5 |
|
|
| I wonder why did you write (WEST || a) since it always is a true and returns WEST value so why write this: …
|
|
28 |
|
|
|
2 |
|
|
| That's because contest should be announced at big scale at least month before. There should have been poll to choose …
|
|
222 |
|
|
|
9 |
|
|
| I had few shields and died from signle shoot ;/
|
|
16 |
|
|
| I think it's $39.99 just for the "Modern Day Resource Pack". http://tryace.rpgmakerweb.com/ modern-day-resource-pack/
|
|
7 |
|
|
|
16 |
|
|
| Asterisk Key: free software that reveals passwords hidden under asterisks: http://www.lostpassword.com/ asterisk.htm
|
|
6 |
|
|
|
5 |
|
|
|
4 |
|
|
|
14 |
|
|
| I guess the issue is not coming from the game itself but from the host's connection and his unability to host byond …
|
|
2 |
|
|
| Well, I don't think there is any garage bug since this I game is not written by OFD but all by me, but feel free to …
|
|
6 |
|
|
| control-schemes/zelda: - movement is bugged, (example: try to hold down the 'up' key for a while and then press 'down' …
|
|
8 |
|
|
| IconShare is popular because people upload a lot of ripped dragonball icons there. Last time I joined IconShare 99% of …
|
|
12 |
|
|
| http://www.byond.com/forum/ ?forum=14
|
|
7 |
|
|
| I hope there are no any bugs, however if you find something not working; feel free to tell me ;) New ideas for the game …
|
|
1 |
|
|
| Flare SilverBend, I checked your game and it's plenty of errors and bugs. You should make sure that everything works …
|
|
7 |
|
|
| Forum_account, you are doing fantastic job! Whenever I look for some new and good quality libraries and demos, I first …
|
|
6 |
|
|
| Actually the styles made by Multiverse7 are much better than BYOND's current one. I would also prefer the games to be …
|
|
17 |
|
|
| Falacy wrote: > Kisioj wrote: > > Using this logic we can say that every optional feature is good because there might …
|
|
59 |
|
|
| I don't like this new color theme at all. :( I prefer the old one.
|
|
57 |
|
|
Nov 22 2010, 9:34 am