<?xml version="1.0" encoding="ISO-8859-1"?>
<rss version="2.0">
    <channel>
        <title>Koriami's site</title>
        <link>http://www.byond.com/members/Koriami</link>
        <description></description>
        <lastBuildDate>Tue, 21 May 2013 12:39:11 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>Default Skin Macros</title>
            <link>http://www.byond.com/members/Koriami?command=view_post&amp;post=1028414</link>
            <guid>http://www.byond.com/members/Koriami?command=view_post&amp;post=1028414</guid>
            <pubDate>Fri, 26 Oct 2012 00:05:57 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Koriami?command=view_comments&amp;post=1028414#comments</comments>
            
            <description>How would I go about allowing macros defined by the skin to still work after implementing this Library? It may just be because I am tired but I can't seem to figure out what is blocking the macros. Or figure out how to allow the macros to be set by an option in the game.&lt;br&gt;
&lt;br&gt;
Anyway, I hope I was explanatory enough and thanks for any help!</description>
        </item>
                <item>
            <title>Opinions are welcomed for this</title>
            <link>http://www.byond.com/members/Koriami?command=view_post&amp;post=1010884</link>
            <guid>http://www.byond.com/members/Koriami?command=view_post&amp;post=1010884</guid>
            <pubDate>Tue, 09 Oct 2012 02:37:39 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Koriami?command=view_comments&amp;post=1010884#comments</comments>
            
            <description>Hello everyone! I have an idea for a game that I feel will amount to something huge. However, I would like to get a public census about this before I ask for help or begin to try to push the BYOND engine. There are many people on here who know the limits that BYOND has, and know how to program much better than I do.&lt;br&gt;
&lt;br&gt;
So, I would like to just get some opinions! Does anyone think this idea is good? Or even possible?&lt;br&gt;
&lt;br&gt;
Thanks for any input, and if you feel like this is a good game and that you would like to contribute to it, email me at PhilW1010@gmail.com! I need help in every position (I myself am a decent programmer).&lt;br&gt;
&lt;br&gt;
Link to game idea: &lt;a href=&quot;http://bit.ly/UBgU8n&quot;&gt;http://bit.ly/UBgU8n&lt;/a&gt;</description>
        </item>
                <item>
            <title>Task Organizer</title>
            <link>http://www.byond.com/members/Koriami?command=view_post&amp;post=888421</link>
            <guid>http://www.byond.com/members/Koriami?command=view_post&amp;post=888421</guid>
            <pubDate>Wed, 25 Jul 2012 02:14:51 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Koriami?command=view_comments&amp;post=888421#comments</comments>
            
            <description>So, I don't know if anyone forgets things they have to do or just simply cant organize a task list on paper like me, but I just wanted to let anyone who does have trouble with these things about a website I recently found.&lt;br&gt;
&lt;br&gt;
Its called Zoho, its free for the basic package. You don't have to put in any payment information, and you can set up a task list in it. You can add people to the account (on their own account) so that they can access the information and you can assign certain people to certain tasks. So, once a person logs in they can check what they are assigned to do.&lt;br&gt;
&lt;br&gt;
It also records how many tasks you have finished, and reports what % of your tasks have been completed. I find it really helpful, and as I said it is free for the basic version which is the task manager and all I need it for.&lt;br&gt;
&lt;br&gt;
The link for anyone who wants it: &lt;a href=&quot;http://www.zoho.com/&quot;&gt;http://www.zoho.com/&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
I hope it helps a few people!</description>
        </item>
                <item>
            <title>The real beginning</title>
            <link>http://www.byond.com/members/Koriami?command=view_post&amp;post=870353</link>
            <guid>http://www.byond.com/members/Koriami?command=view_post&amp;post=870353</guid>
            <pubDate>Sat, 14 Jul 2012 22:00:28 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Koriami?command=view_comments&amp;post=870353#comments</comments>
            
            <description>For anyone who may still watch for this game, I am starting it over. And this time it is for sure.&lt;br&gt;
&lt;br&gt;
I miss all the people I had made friends with while I had this game up and running, and unfortunately multiple times I had lost the source and could not continue the project.&lt;br&gt;
&lt;br&gt;
However, this time it will be different. I always have a backup prepared, and I have many more years of programming under my belt. The game will be of a much higher quality, but will still be fun and playable. I encourage anyone who used to play, and I encourage newcomers, to try the game.&lt;br&gt;
&lt;br&gt;
At this point it is in its early stages, so you may not notice much of a difference. But rest assured, it is changing. Starting with the less noticeable yet big things all the way down to the things that may never be noticed at all.&lt;br&gt;
&lt;br&gt;
So, from myself to everyone who may be around, I would like to say Hello Again, KR2 has returned.</description>
        </item>
                <item>
            <title>Showing saves on login</title>
            <link>http://www.byond.com/members/Koriami?command=view_post&amp;post=154719</link>
            <guid>http://www.byond.com/members/Koriami?command=view_post&amp;post=154719</guid>
            <pubDate>Tue, 10 Jan 2012 02:22:01 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Koriami?command=view_comments&amp;post=154719#comments</comments>
            
            <description>I have a skin that once you enter your username and password, it will show you a screen where you can do typical things, such as create, load, or delete a character. Now, I was wondering how would I go about putting the icon from a savefile, and putting it onto a label? Or how would I make a mob that I could place into a grid to show the mob and the name. I have tried making a new mob, and placing the mob from the savefile on to the new mob. However, it loads the savefile rather than loading it on to the new mob. I have tried a few different ways, and I have run out of ideas. Any help would be greatly appreciated.</description>
        </item>
                <item>
            <title>Doubletapping?</title>
            <link>http://www.byond.com/members/Koriami?command=view_post&amp;post=156671</link>
            <guid>http://www.byond.com/members/Koriami?command=view_post&amp;post=156671</guid>
            <pubDate>Wed, 18 Aug 2010 02:08:26 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Koriami?command=view_comments&amp;post=156671#comments</comments>
            
            <description>1. How would I make a proc that uses holding down a key to continue, e.g. a proc that checks if a certain key is being held down in order to continue running? Or is it a matter of just checking if a variable is read as TRUE when it is used, and maintains it?&lt;br&gt;
&lt;br&gt;
2. How would I make a proc run by double tapping a key? Is it just simply having a variable that reads TRUE when it is run first, and does the proc if the variable is read TRUE? or is there a more effective way to do that?&lt;br&gt;
&lt;br&gt;
Thanks for any help.</description>
        </item>
                <item>
            <title>usr.client.dir help...</title>
            <link>http://www.byond.com/members/Koriami?command=view_post&amp;post=139832</link>
            <guid>http://www.byond.com/members/Koriami?command=view_post&amp;post=139832</guid>
            <pubDate>Thu, 12 Aug 2010 00:40:15 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Koriami?command=view_comments&amp;post=139832#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
client&lt;br&gt;     West()&lt;br&gt;          &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(usr.client.dir)&lt;br&gt;               &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(NORTH)&lt;br&gt;                    usr.client.dir = WEST&lt;br&gt;               &lt;span class=&quot;dmcomment&quot;&gt;//and so on for the other 3 directions&lt;/span&gt;&lt;br&gt;     East()&lt;br&gt;          &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(usr.client.dir)&lt;br&gt;               &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(NORTH)&lt;br&gt;                    usr.client.dir = EAST&lt;br&gt;               &lt;span class=&quot;dmcomment&quot;&gt;//and so on for the other 3 direction&lt;/span&gt;
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt; I am trying to use the left and right buttons to change the client direction. As you can see, I only have the codes for East and West done, and I am fairly sure it is right. However, the issue I have is that once I use Either left or right keys, it works fine. But, I still want the up/down (North, South) to still step like they should. But instead, they change the client.dir again. Anyone know why this is happening?&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>Opening BYOND links aren't working for me</title>
            <link>http://www.byond.com/members/Koriami?command=view_post&amp;post=132524</link>
            <guid>http://www.byond.com/members/Koriami?command=view_post&amp;post=132524</guid>
            <pubDate>Wed, 11 Aug 2010 17:35:55 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Koriami?command=view_comments&amp;post=132524#comments</comments>
            
            <description>I am not sure since which update, but for awhile now whenever I have tried to click &quot;Play Now&quot; on a webpage it doesn't even run BYOND. I look in my pager, I do not have the &quot;BYOND Central is not accessible.&quot; message, just BYOND will not open the link. No blue window pops open attempting to connect. I can't even join games through the pager, aside from copying the &quot;Play Now&quot; link, and pasting it into a bookmark on the pager. I have Windows 7, and have BYOND running with administrator permissions, but that hasn't seemed to have helped at all.&lt;br&gt;
&lt;br&gt;
And, sorry if this has already been posted, I didn't see any posts with the same problem as me.</description>
        </item>
                <item>
            <title>Items not showing in inventory</title>
            <link>http://www.byond.com/members/Koriami?command=view_post&amp;post=139842</link>
            <guid>http://www.byond.com/members/Koriami?command=view_post&amp;post=139842</guid>
            <pubDate>Wed, 11 Aug 2010 05:42:13 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Koriami?command=view_comments&amp;post=139842#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
src.loc = usr.contents
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
usr.contents += src
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt; I try to add an obj to a the mob(usr)'s inventory. However, while it does relocate the obj, it does not show up in their inventory, nor does it give the mob its verbs. The two examples above are two ways I have tried to get this to work, but with the same result. This is not a section of a proc, it is a section of a verb.&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>Mob throwing objects, then catching them</title>
            <link>http://www.byond.com/members/Koriami?command=view_post&amp;post=156726</link>
            <guid>http://www.byond.com/members/Koriami?command=view_post&amp;post=156726</guid>
            <pubDate>Mon, 09 Aug 2010 06:09:28 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Koriami?command=view_comments&amp;post=156726#comments</comments>
            
            <description>I have a simple thing where my mob will throw an object. The object will have a certain speed, and then the mob tries to catch the object.&lt;br&gt;
&lt;br&gt;
However, when the mob goes to catch the obj, the obj walks out of the mobs inventory. I put the obj's speed to 0, stop it from running the Move() proc, and also tried to make it jump back into the catchers inventory, yet it always just runs out of the mobs inventory. Anyway I can keep the obj in there without it running out?&lt;br&gt;
&lt;br&gt;
Thanks for any help.</description>
        </item>
            
    </channel>
</rss>

