I made it for fun , don't shoot me. :3
It uses (Yes) My old gun system , it's been updated about 3000 times and runs smooth.
I got bored and made this , go easy on me ._.
Instead of waiting for a long ass round to end just to find out you got shit , every kill counts as 15$
This game is pretty much another REO game , But with a higher level of customization.
The game and all the codes ARE coded by me.
The only thing used out of the REO source was sounds and icons.
-Melee System (Range , Dmg , Attack Speed)
-Upgradeable_Guns
-Customizable_Guns (Attachments,Camos,Bullet type)
-NPC's that follow you. (You can level them up and choose there weapons)
-Leveling System , Cash System
*Melee Weapons
-30 Weapons (Icons needed x.x)
*Guns
-32 Guns
*Attachments
-Grip (acc + 20%)
-Mags (ammo carry x 3)
-Flashlight (See farther in dark)
-ACOG (Aim Down Sight 2x's Faster)
-Akimbo (Duel Wield)
-Clip(For single reload guns like shotguns)
-FMJ (Dmg + 45%)
-Silencer (Doesn't Attract as many Zombies)
-Reloader (Reload 50% faster)
-Rapid (Shoot 50% faster)
-Reflex (Aim down Sight 1.5 x's faster)
-Duel mags (Clip Size x 2)
-Gernade Launcher (3 Gernades)
-Flame Thrower (Burn bitch)
*Other Stuff
-Normal Bullets (Start With)
-Hollow Tips (Dmg x 2)
-Explosive (Dmg x 3 , Reload Speed 50% slower)
-Incidenary (Burns shits , spreads)
Everything in this game is bought.
*Camo's
-Woodland
-Urban
-Desert
-Night
-Tape
-Artic
-Tape
-Blue & Red Tiger
-Chrome
-Gold
Check out the hub for more info.
http://www.byond.com/games/Kozuma3/TheWalkingDead