PSé proposal: Sticker System in Off Topic
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"You'll rebel to anything(as long as it's not challenging)"
-Mindless Self Indulgence
Alright, I'm terribly sorry for the sudden post but I have a proposal for a system that I would like to get some input on.
This was brought up in my last blog post by C_Dawg.
I thought about it last night and I realized that having the player be stuck with the Pokémon they select at creation for the whole game could end up being pretty unbalanced. I just got the idea for this. I propose the Sticker System.
What is the 'Sticker System'?
The main idea is that the player can alter their species at a given time with the use of "Stickers". Stickers would represent a certain species and only that species. The first problem I came across was leveling and evolution.
How would leveling and evolution work?
After thinking about this for awhile, I figured that each sticker could have it's own rank which would determine how strong it is.
Ex.
Sticker: Absol
Rank: 1
Stats: {HP:43 ;Attack:60 ;Defense:54}
The above as compared to:
Sticker: Absol
Rank: 5
Stats: {HP:254 ;Attack:132 ;Defense:98}
Attacks, however would be unique to each sticker and fully customizable. The sticker would save whatever attacks the player has set to it so that all stickers wouldn't have the same attacks and the strategy aspect to combat wouldn't be inflicted.
Limitations on sticker use
There would be limits on when the player could use a sticker. For example, a player would not be able to change their sticker in battle.
Currency
I'd imagine stickers would become sought after in-game so why not add some commands to allow trading, or even a 'Trade Center' of sorts to allow bidding and trading. In other words, along with money, Stickers would likely end up being a secondary form of currency among players.
How would I get stickers?
Stickers would be obtained by defeating NPC Pokémon. However, you won't always be rewarded a sticker. It depends on how rare the Pokémon you defeated was.
Ex.
Say you defeated a Magikarp.
You'd have a pretty damn good chance of getting a 'Magikarp sticker'.
Now compare the above scenario to defeating a Charizard. You'd have a very slight chance at receiving a sticker.
Summary
The main idea is that the player would be able to change their species during play. Once changed, the player would stay as that species unless they decide to use a new sticker. The sticker system would make strategy a lot easier to utilize and allow further customization and another objective to the game.
Lastly, should legends be available as stickers? I know that defeating a legend and the 0.0001% chance of receiving a sticker would make them uncommon, but should legends be included?
I would LOVE to have all concerns, questions or ideas left below.
Thanks,
-Kumorii
MSN: kumzii@live.com
Skype: kumzii
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