ID:117856
 
"Each day is ripe with possibillities."
-No clue.


So I already expect the 1.0.2 patch to be a substantial update with the view change from 320x320 to 540x540 and the initial release of Story Mode.

I want you to give me ideas for Zombies, weapons, and ways to customize your character. I already have colored shirts, hairstyles, and gender in mind but I would love for and and all ideas!

Current Weapons:
-Automatic Gun

Secondary:
-Grenade

Current Zombies:
-Zombie(grey, white)
-Crawler
-Brute*
-Popper
-Chubby

*Brutes will be weakened due to complaints that they were too strong.

Later,
-Kumo
I am disappointed to see that our requests for the implementation of brothels were ignored.

*unfans the blog*
Thing is, I was actually considering adding that in as an easter egg.
There should be a crazy multi-player survival version.
I was thinking about that. Something similar to Co-op Zombies from Call of Duty?
Whatever that is.

I just wanna fight off zombies with my friends on BYOND in something that isn't a crappy resident evil fan game or knock-off.
Zombie: Ripper: very fast, does low damage and has medium health.

edit: looks thin and spindly
I like that idea!
I'll certainly start on it tonight!
Brettpenzer wrote:
story mode should be playable with four players and there health bars appears on the players right hand hud, abit like L4D and COD:zombies

* Incapacitate: when a players health is empty they drop to the floor(multiplayer only). not allowed to shoot but can crawl to other players. die out time would be 15 seconds as your map appears to be small, players can revive them

* Medic kit: allowing the player to heal

* Shotgun: 3 bullet burst. high damage but projectile range low

* Uzi: fast bullets but low ammo

* Workbench: allowing the player to put two items together(abit like DR2) this adds more co-op gameplay as others will have to defend (newspaper and bottle of gasoline) - molotov

* add classic mode - players won't be able to get weapons, grenades, health etc. just classic version

* add leaderboards for points and time

* add time survived

* pixel movement doesn't really need to be added as 16x16 tile movement works perfect!

* don't think there will be a need for easter egg at this moment of stage as maps will still need to be made plus nazi zombie has a storyline.

* add new character customization, gender is a big part of the game. but only add it when all the icon states are made if not you got to remake everytime you add a new one. best just to get everythink out the way. saves time and more updates = more players.

* delete the basic characters gun, and make it overlay not a state means you can just make gun. not the whole character

* maybe adding some well know zombies killers. even if the owner gets takeo, rictofen, tank, nikolai. who cares :D

hope this game improves in the future thanks

P.S: i already own your source anyway off the subject of that so these have already been tested and appear good!.

You just gave me an entire design log to work with. Thank you!

As far as having the source goes; you realize this isn't the same game as the open sourced Zombies! game, right?
Brettpenzer wrote:
i have the source - (coding, icons, map, skin) byond isn't that safe, it's alright takeo china won't save us now! ?HAHA!


RIPPER ALERT! RIPPER ALERT! SCREENSHOT TAKEN AND FILED!



Anyways, even though he just admitted to stealing your game, I like his idea. But it's kinda unorganized. So here you go?


--Zombies:

-Tank: Giant mofo who does heavy damage, medium speed, and has high health. Is weak against explosives. Kinda a boss-type of mutation.

-Traitor: Similar to the ripper, but can grab gernades and other projectiles slow enough for it to grab and chuck it back at players. Has low health and even lower attack, but very high speed.

--Features:

-Incapacitate: When a players health bar is emptied, they fall to the ground. They can still crawl at half the speed as walking and can use their secondary weapon.

-First Aid: Heals a player's health bar by 25%.

-Medic Kit: Restores a player's health bar by 50% and cures infection.

-Defibulator: Can revive players from the dead if their bodies are found about a minute after death.

--Game:

-Leaderboards: Would make the game more exciting.

-Medals: Would set goals for the players.

-Time: Survival counted in minutes and seconds and will be recorded in the leaderboards.

--Other:

-Pixel Movement: Derp. 16x16 is fine.

-Icons: Fix up the clothing a bit. Add more blood. More weapons obviously. Basic weapons can be discarded, Machines and Shotguns are First, Explosives and Handguns/Machine pistols are secondaries.



...Guess that's it?
Masterdarwin88 wrote:
Brettpenzer wrote:
i have the source - (coding, icons, map, skin) byond isn't that safe, it's alright takeo china won't save us now! ?HAHA!


RIPPER ALERT! RIPPER ALERT! SCREENSHOT TAKEN AND FILED!



Anyways, even though he just admitted to stealing your game, I like his idea. But it's kinda unorganized. So here you go?


--Zombies:

-Tank: Giant mofo who does heavy damage, medium speed, and has high health. Is weak against explosives. Kinda a boss-type of mutation.

-Traitor: Similar to the ripper, but can grab gernades and other projectiles slow enough for it to grab and chuck it back at players. Has low health and even lower attack, but very high speed.

--Features:

-Incapacitate: When a players health bar is emptied, they fall to the ground. They can still crawl at half the speed as walking and can use their secondary weapon.

-First Aid: Heals a player's health bar by 25%.

-Medic Kit: Restores a player's health bar by 50% and cures infection.

-Defibulator: Can revive players from the dead if their bodies are found about a minute after death.

--Game:

-Leaderboards: Would make the game more exciting.

-Medals: Would set goals for the players.

-Time: Survival counted in minutes and seconds and will be recorded in the leaderboards.

--Other:

-Pixel Movement: Derp. 16x16 is fine.

-Icons: Fix up the clothing a bit. Add more blood. More weapons obviously. Basic weapons can be discarded, Machines and Shotguns are First, Explosives and Handguns/Machine pistols are secondaries.



...Guess that's it?

I doubt he has the source unless he can name the .dm files. ;D

And that organized and made everything more detailed. Thank you Masterdarwin88. That "boss mutation" might be the first boss. ;D

I might end up looking for a pixel artist. All of the pixel work is getting to be a burden.
Laserdog zombie
its a rare spawn and looks like my avatar.
please
maybe it has slight more hp and speed
Fugsnarf wrote:
Whatever that is.

I just wanna fight off zombies with my friends on BYOND in something that isn't a crappy resident evil fan game or knock-off.

wow, i'm joking. :D it's a cool game but I seem to have made better, why would I lower myself?

now days when you say i have the source everyones like ripper yeh nice one, ent you that person that made a reo2 server XD. who's the rip now!

if i had the source it would be 10x better no offense kumorii but thats because i have alot of ideas!

whats takeo got to do with china, when his Japanese clearly it was a joke!

we know rictofen only wanted dr. maxis dead because he stopped the wunderwaffle DG-2 from production, in moon rictofen used Samantha at the terminal to let rictofen gain control otherwise maxis would have stopped it but in all they destroyed the creation of zombies and group 935, big bang theory!

:I Cool Game :p
Laserdog zombie

^Agreed, I think we would all like a zombie like that to shoot...jk!

I would also like to report that.. I don't know if you know or not.. but I could move my player when I was at the menu screen.

Edit: I checked.. this only happens after you play a match.