ID:119827
 
"It consumes me! Controls me! Leaves me with nothing but you know that I love how it tastes!"
-Product Of A Murderer by Of Mice & Men


So it's been awhile and I have two mockups I want to share with you! First of all, let me say that I've been working at improving my pixel art. UPD4T3 taught me a lot about color abuse, so let's see what you guys think!

Descent -
First off, we have a little platformer mockup. I just started working on the graphical assets last night and this is what I have to show for(thanks to Forum_Account for the dynamic lighting):



Now, I doubt I will ever turn this into a game, but it will likely stay in the back of my head so who knows? Pixel art done by me over the past 48 hours.

Dementia -
This is a sidescroller I've been thinking of developing for the past year or so:



I started working on the pixel art last week and Dave(Vrocaan) did the two larger trees. Dementia will _possibly_ be released on Halloween granted we bother working on it again.

Zombies! -
Well, thanks to a lapse in coherency, I accidentally deleted the source to Zombies!. It wasn't like it was a huge complex project, so it's not a major loss. It will probably be redeveloped with an improved system, graphics and republished as an actual Frakture Studios project since the three of us will actually contribute to it.

Feed -
Feed has had a few small tests and a couple small, yet dramatic additions over the past couple weeks.
From what I can remember off the top of my head:

-Pixel Movement
-Barricades(push them around)
-Improved HUD
-Status Effects(burn, poison, etc)



The only issue is that the AI seems to take up way to much CPU for only ~20 NPCs. I'll probably just make NPC AI radiate from player movement(as suggested awhile back).

Work -
Well, you saw my mockups. I'm looking to work on small projects on the side as a pixel artist. I'm not great at fancy, detailed stuff, but for cartoony, chibi styles, I can hold my own. I am asking for compensation but that can be discussed.

If you're interested, contact me below or via MSN.
MSN: kumorii@live.com




Well, that's all I have for now. I have been thinking of doing a couple entries for A Lunatics Lament for Halloween since it's my favorite holiday(is it obvious?).

Later,
-Kumorii

Frakture Studios in partnership with Teka Co.
Kumorii | Vrocaan | Joshuaray202 | UPD4T3
I love all of theys your zombies look awsome
For some reason your little decent guy reminds me of some art I have been working on.

http://www.byond.com/games/Rockeyx2/LikeaBoss
Your game theme is clearly Zombies / Halloween / Stuff like that.


I kinda want to work on something with you in the future with this kind of theme.
I'd be more than glad to, whenever you want. (:
You are doing an awesome job. KEEP GOING!
Damn Kumorii, you're on a roll, Looks awesome! Keep it up.
I always thought Feed was just Zombies! in a more complete state. Well, Dementia looks interesting, if you need a programmer for it I can get back to you in a few days and help you out with it. I really want to see an interesting Halloween game come out.
your CSS is the best
Zombies! is essentially Feed, not sure why he even bothers making them seem different.

Get rid of that ugly UI for Feed, put it back to the way it was.
I like the graphical style, it's nice to see some games that don't look like everything else on BYOND.
So many sick looking games.
That main menu reminds me of Half Life 2, but I agree with UI complaint. It looks very bad. A toddler can make a white border with black lines randomly slashed through it. Also, the map could probably be made bigger now since there have been a lot of graphical improvements and it'd just look better with a slightly more massive map instead of a crammed one.