I highly agree with Flame Sage's mockup. This looks as if it were actually an older screenshot - those games look a bit older and 300 players seems unlikely nowadays, but I do like the simplicity of this design. I suppose it looks a bit boring so you might want to implement a more colorful approach, but obviously that is a draft and Flame Sage has told us it was just in Paint. But this idea tells me, here you go - here are our games. Obviously a "Want to build your own net dream?" button should be included (or some text similar, as that is what the acronym is there for), but when it comes to it BYOND is intended for online gaming.
As well,
Tom said,
"... the need to install software (at least until the Flash client works"
Flash implementation? This sounds fantastic on numerous levels, but I have two big questions...
1) Would the dm language change significantly for this?
2) If they were browser-based flash games, then would the games be able to be posted on individual sites?
I ask this because not only would it promote developer's websites, but I imagine it would cut a lot of the unnecessary hubs - hey, we made a game you can play it "here" (on BYOND's website) or "here", a link to the developer's website (which could also be their member page I suppose).
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You forget that everyone hates paying for anything. And I imagine that BYOND is a great starting place for most developers - I can see why this would be a great beginning base, but I'm also impressed by the capabilities this engine does have for even more experienced programmers.
Honestly, I know I'd lose a lot of respect for BYOND and I'm sure so would plenty others. Why should you have to pay to help people out? You should have to pay to post or update your own library to help others, honestly? As well, making people pay for the developer tools - like I stated before, this community is a great place for beginners and experienced programmers alike. I came here to learn more, as I try to venture into C++. I see amazing similarities, and honestly enjoy this community. But if I came here with the expectation that to even really do anything, I have to pay? I'd probably never have considered the site at all.
Now, considering BYOND is in fact a business however and Tom does have to keep it running, there are a few things that should be kept in mind - it does need to generate revenue, but priorities regarding what is free and what is not should be stated. I like the idea of having games that aren't developed by members being given a hub, but not being given a spot in the search system. This way the game can still circulate without screwing up the search results for everyone.