ID:156525
 
This will probably turn out to be something obvious, however.
How would I display a large graphic over the map. (Think of the countdown on Feval with the large semi-transparent number gradients. I already have my graphics, I just need to know if there is an easier way of doing this than splitting the graphic into individual little icons and displaying the pieces 1 by 1 on the client's screen.

Thanks,
-Kumorii
Kumorii wrote:
This will probably turn out to be something obvious, however.
How would I display a large graphic over the map. (Think of the countdown on Feval with the large semi-transparent number gradients. I already have my graphics, I just need to know if there is an easier way of doing this than splitting the graphic into individual little icons and displaying the pieces 1 by 1 on the client's screen.

Thanks,
-Kumorii

BYOND 4.0 offers big icons that aren't split up. So you naturally just display it via client.screen like you wanted to and shazam, it's done!
In response to Maximus_Alex2003
Awesome!
Thanks, bro.