ID:273847
 
Upon compiling, Byond creates a resource file which is great at keeping out users from tampering with it. However, how do allow the host to create/edit icons and sounds for the game if they only have the executable version?

Thanks, greatly appreciated.
If edit, you could use " tags instead of ', it won't add file to resource file, but rather load it dynamically.
Alternatively you could give host verbs, allowing him to choose sound/icon file, which then will be used in your world.
In response to Zaoshi
Thanks for that. Your post was timed well with the discovery of :

http://www.byond.com/developer/Evidence/IconCommands