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        <title>LSSJ Chris' site</title>
        <link>http://www.byond.com/members/LSSJChris</link>
        <description></description>
        <lastBuildDate>Fri, 10 Feb 2012 22:56:25 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>DreamSeeker Lag/100% Cpu</title>
            <link>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=260904</link>
            <guid>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=260904</guid>
            <pubDate>Mon, 13 Sep 2010 22:41:27 +0000</pubDate>
            
            <comments>http://www.byond.com/members/LSSJChris?command=view_comments&amp;post=260904#comments</comments>
            
            <description>I've been having this problem for the past 3 days. When I use Dreamseeker the cpu is jumpy from 85-100%. I even just today redid my Operating System. I can not figure out how to solve this problem. Can anyone help me out? I've been on byond for close too 4 years and i've never had DS using anywhere near 100% cpu.</description>
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            <title>The Ultimate Facebook Video.</title>
            <link>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=101771</link>
            <guid>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=101771</guid>
            <pubDate>Sat, 11 Sep 2010 21:57:28 +0000</pubDate>
            
            <comments>http://www.byond.com/members/LSSJChris?command=view_comments&amp;post=101771#comments</comments>
            
            <description>I saw this today and decided, Why Not, So Imma post it for you guys to enjoy. Its not a rick roll or any crap like that, so feel free to check it out then leave your comments below.&lt;br&gt;
&lt;br&gt;
Ultimate Video: &lt;a href=&quot;http://www.facebook.com/video/video.php?v=1437678296402&quot;&gt;http://www.facebook.com/video/video.php?v=1437678296402&lt;/a&gt;</description>
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                <item>
            <title>Tenkichi</title>
            <link>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=98321</link>
            <guid>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=98321</guid>
            <pubDate>Fri, 09 Jul 2010 18:57:09 +0000</pubDate>
            
            <description>Special thanks go to Tenkichi for renewing my byond membership. Thanks a million!</description>
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                <item>
            <title>No Topic</title>
            <link>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=264726</link>
            <guid>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=264726</guid>
            <pubDate>Mon, 14 Jun 2010 19:36:09 +0000</pubDate>
            
            <comments>http://www.byond.com/members/LSSJChris?command=view_comments&amp;post=264726#comments</comments>
            
            <description>&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
I didn't know what board to post this under, and this is driving me nuts. I can run my game under DM without any problems. But once I host it with DD it gives me this every time I try to connect. &quot;Dream Daemon killing connection.&quot; I don't know what is causing it, nor how to fix it. Any help would be greatly appreciated. Thanks.</description>
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            <title>Dream Deamon Errors</title>
            <link>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=264716</link>
            <guid>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=264716</guid>
            <pubDate>Mon, 07 Jun 2010 01:37:06 +0000</pubDate>
            
            <comments>http://www.byond.com/members/LSSJChris?command=view_comments&amp;post=264716#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
Sequence number FC09 expected but    2 received&lt;br&gt;Sequence number 7EBA expected but    2 received&lt;br&gt;Sequence number FC4D expected but    2 received&lt;br&gt;Sequence number 795C expected but    2 received&lt;br&gt;Sequence number FCFF expected but    2 received
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
Not really coding. Its 5 Errors I get and have no clue wtf they are. Can anyone explain to me whats going on here?</description>
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            <title>Saving an overlay to reapply later</title>
            <link>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=273477</link>
            <guid>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=273477</guid>
            <pubDate>Thu, 03 Jun 2010 04:21:31 +0000</pubDate>
            
            <comments>http://www.byond.com/members/LSSJChris?command=view_comments&amp;post=273477#comments</comments>
            
            <description>Is there a possible way to save overlays, so that when their removed in one part of coding, they can be replaces when needed? Say, you have a Transformation, but dont want the past overlays to be on it, so save them, then readd them after revert from the trans. Is there and easy way todo this?</description>
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                <item>
            <title>NPC Help</title>
            <link>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=273474</link>
            <guid>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=273474</guid>
            <pubDate>Wed, 02 Jun 2010 02:19:22 +0000</pubDate>
            
            <comments>http://www.byond.com/members/LSSJChris?command=view_comments&amp;post=273474#comments</comments>
            
            <description>Yes, call me stupid cause I can't think of a way to change it, Can anyone show me what todo to get this npc from being an inf freaking loop? I have like 8 of these almost the exact same, and its driving me insain.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
mob/shinigaminormal&lt;br&gt;    name = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;{NPC}Shinigami&amp;quot;&lt;/span&gt;&lt;br&gt;    icon = &lt;span class=&quot;dmstring&quot;&gt;'shinigamis.dmi'&lt;/span&gt;&lt;br&gt;    icon_state = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;normal&amp;quot;&lt;/span&gt;&lt;br&gt;    enemy = 1&lt;br&gt;    health = 150000&lt;br&gt;    attack = 5500&lt;br&gt;    defence = 5000&lt;br&gt;    reiatsu = 6500&lt;br&gt;    healthgain = 15&lt;br&gt;    reigain = 10&lt;br&gt;    strgain = 40&lt;br&gt;    defgain = 40&lt;br&gt;    reipgain = 30&lt;br&gt;    expgain = 1600&lt;br&gt;    spawntime = 200&lt;br&gt;    Bump(mob/M)&lt;br&gt;        ..()&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/mob/P = M&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.fighting)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(istype(M,/mob/))&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(M.enemy)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(M.ispedal)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/damage = rand(src.attack / 2,src.attack)-M.defence / 2&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(damage &amp;lt; 1)&lt;br&gt;                damage = 1&lt;br&gt;            P.health -= damage&lt;br&gt;            view(src,8) &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;lt;b&amp;gt;&amp;lt;font color = red&amp;gt;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; attacked &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[P]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; for &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[damage]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; damage!&amp;quot;&lt;/span&gt;&lt;br&gt;            P.Death(src)&lt;br&gt;            src.frozen = 1&lt;br&gt;            sleep(10)&lt;br&gt;            src.frozen = 0&lt;br&gt;    New()&lt;br&gt;        src.oldspot = src.loc&lt;br&gt;        serp&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;for&lt;/span&gt;(&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/obj/M &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; oview(2))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(M.zer == 0&amp;amp;&amp;amp;M.Gowner != src)&lt;br&gt;                    step_away(src,M)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;for&lt;/span&gt;(&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/mob/zabimaru/M &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; oview(1))&lt;br&gt;                step_away(src,M)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;for&lt;/span&gt;(&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/mob/M &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; oview(10))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(M.enemy||M.npc||M.ispedal||M.hollowprotection&amp;amp;&amp;amp;M.race != &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vaizard&amp;quot;&lt;/span&gt;||M.hollowprotection&amp;amp;&amp;amp;M.race != &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Hollow&amp;quot;&lt;/span&gt;||M.hollowprotection&amp;amp;&amp;amp;M.race != &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Arrancar&amp;quot;&lt;/span&gt;)&lt;br&gt;                    M.health += 0&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                    step_towards(src,M)&lt;br&gt;                    src.random = rand(1,10)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.random == 1)&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.x == M.x)&lt;br&gt;                            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(!src.ceroc)&lt;br&gt;                                src.ceroc = 1&lt;br&gt;                                view(8) &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;lt;b&amp;gt;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;: Destruction Spell No.31! Shakkahou!&amp;quot;&lt;/span&gt;&lt;br&gt;                                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.y &amp;gt; M.y)&lt;br&gt;                                    src.dir = SOUTH&lt;br&gt;                                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.y &amp;lt; M.y)&lt;br&gt;                                    src.dir = NORTH&lt;br&gt;                                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/K = &lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt;/obj/shakkahou(usr.loc)&lt;br&gt;                                K:Gowner = usr&lt;br&gt;                                K:dir = usr.dir&lt;br&gt;                                walk(K,usr.dir)&lt;br&gt;                                spawn(45)&lt;br&gt;                                src.ceroc = 0&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.y == M.y)&lt;br&gt;                            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(!src.ceroc)&lt;br&gt;                                src.ceroc = 1&lt;br&gt;                                view(8) &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;lt;b&amp;gt;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;: Destruction Spell No.31! Shakkahou!&amp;quot;&lt;/span&gt;&lt;br&gt;                                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.x &amp;gt; M.x)&lt;br&gt;                                    src.dir = WEST&lt;br&gt;                                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.x &amp;lt; M.x)&lt;br&gt;                                    src.dir = EAST&lt;br&gt;                                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/K = &lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt;/obj/shakkahou(usr.loc)&lt;br&gt;                                K:Gowner = usr&lt;br&gt;                                K:dir = usr.dir&lt;br&gt;                                walk(K,usr.dir)&lt;br&gt;                                spawn(50)&lt;br&gt;                                src.ceroc = 0&lt;br&gt;            spawn(3)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;goto&lt;/span&gt; serp
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;</description>
        </item>
                <item>
            <title>SoC Usage</title>
            <link>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=273473</link>
            <guid>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=273473</guid>
            <pubDate>Wed, 02 Jun 2010 00:49:18 +0000</pubDate>
            
            <comments>http://www.byond.com/members/LSSJChris?command=view_comments&amp;post=273473#comments</comments>
            
            <description>Has anyone found the CPU usage problem in the Bleach Souls of Chaos rips? It seems all of them us up about 80% CPU on a 500MB ram comp. If anyone knows the problem, please help me out, Cause im having a hard time finding it. Not even profiling the game finds the problem.</description>
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            <title>Runtime Error Log Help</title>
            <link>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=273432</link>
            <guid>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=273432</guid>
            <pubDate>Wed, 21 Apr 2010 19:59:02 +0000</pubDate>
            
            <comments>http://www.byond.com/members/LSSJChris?command=view_comments&amp;post=273432#comments</comments>
            
            <description>I am running a server on dbzenhosting and my server keeps crashing due to runtimes. I cant see the runtime errors like on DD so its really a hastle. Can anyone here give me or show me how to make a Runtime Error Log script for my source? Thank you for any help given.</description>
        </item>
                <item>
            <title>Linux on PS3</title>
            <link>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=272872</link>
            <guid>http://www.byond.com/members/LSSJChris?command=view_post&amp;post=272872</guid>
            <pubDate>Mon, 04 May 2009 19:21:51 +0000</pubDate>
            
            <comments>http://www.byond.com/members/LSSJChris?command=view_comments&amp;post=272872#comments</comments>
            
            <description>I have just got linux 6.1 installed on my ps3 and running, I want to know how to get byond working on here, if at all possible. If anyone knows how, please reply here and help me, cause im clueless.</description>
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