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        <title>Lemontimerproductions' site</title>
        <link>http://www.byond.com/members/Lemontimerproductions</link>
        <description></description>
        <lastBuildDate>Sat, 11 Feb 2012 05:35:41 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>Dragon Ball Z Game.</title>
            <link>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=51359</link>
            <guid>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=51359</guid>
            <pubDate>Wed, 03 Dec 2008 03:34:53 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Lemontimerproductions?command=view_comments&amp;post=51359#comments</comments>
            
            <description>[Edited]&lt;br&gt;
A couple of friends and I are working on a original DragonBallZ game called DragonBallZ: Devastation.&lt;br&gt;
&lt;br&gt;
We're trying to bring back Dragon Ball(Z) games to BYOND. The game will surround the main sagas in Dragon Ball Z and some from GT. The game wont be easy but it will be fun (It will be one of those games that you can't get transformations WITHOUT working. Also you don't sit around and click verbs to play.&lt;br&gt;
&lt;br&gt;
We will need some help on the game. We don't need any more programmers but we do need Graphics Artist and Pixel Artist. So far we have the login system done and a couple of ways to train (More unique ways will be added.) The battle system will be VERY unique. Right now we are working on the Skill Tree/Missions/Attacks.&lt;br&gt;
&lt;br&gt;
If you would like more info on the game, post here. We are looking for artist who have experience.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;</description>
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                <item>
            <title>Needs Help With HomeWork O_O</title>
            <link>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=182154</link>
            <guid>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=182154</guid>
            <pubDate>Mon, 01 Dec 2008 23:47:20 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Lemontimerproductions?command=view_comments&amp;post=182154#comments</comments>
            
            <description>We're starting a new unit in Living Environment. I missed the first day of it and I got the homework assignment from the teacher. So I need help...Any one?&lt;br&gt;
&lt;br&gt;
How autotrophs capture the energy in sunlight?&lt;br&gt;
&lt;br&gt;
Compare the roles of water molecules and H+ iond in electron transport chains.&lt;br&gt;
&lt;br&gt;
Name the three main environmental factors that effect the rate of photosynthesis in plants.</description>
        </item>
                <item>
            <title></title>
            <link>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=50643</link>
            <guid>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=50643</guid>
            <pubDate>Sun, 16 Nov 2008 04:43:26 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Lemontimerproductions?command=view_comments&amp;post=50643#comments</comments>
            
            <description>I was experimented how much people would demand to know a secret&lt;br&gt;
&lt;br&gt;
My Lab Rats/Outcomes&lt;br&gt;
1. Danny Kenobi-&lt;font color=&quot;#FF0000&quot;&gt;F&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;A&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;I&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;L&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;E&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;D&lt;/font&gt;&lt;br&gt;
2. 0-Bones-0-&lt;font color=&quot;#008000&quot;&gt;P&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;a&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;s&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;s&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;e&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;d&lt;/font&gt;&lt;br&gt;
3. Maciek-&lt;font color=&quot;#008000&quot;&gt;P&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;a&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;s&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;s&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;e&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;d&lt;/font&gt;&lt;br&gt;
4. David-&lt;font color=&quot;#008000&quot;&gt;P&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;a&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;s&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;s&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;e&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;d&lt;/font&gt;&lt;br&gt;
5. Dorito-&lt;font color=&quot;#008000&quot;&gt;P&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;a&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;s&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;s&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;e&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;d&lt;/font&gt;&lt;br&gt;
6. Ruki-&lt;font color=&quot;#FF0000&quot;&gt;F&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;A&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;I&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;L&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;E&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;D&lt;/font&gt;&lt;br&gt;
7. Kenshin-&lt;font color=&quot;#008000&quot;&gt;P&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;a&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;s&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;s&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;e&lt;/font&gt;&lt;font color=&quot;#008000&quot;&gt;d&lt;/font&gt;&lt;br&gt;
8. My sister-&lt;font color=&quot;#FF0000&quot;&gt;F&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;A&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;I&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;L&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;E&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;D&lt;/font&gt;&lt;br&gt;
9. Michael-&lt;font color=&quot;#FF0000&quot;&gt;F&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;A&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;I&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;L&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;E&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;D&lt;/font&gt;&lt;br&gt;
10. Fish-&lt;font color=&quot;#FF0000&quot;&gt;F&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;A&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;I&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;L&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;E&lt;/font&gt;&lt;font color=&quot;#FF0000&quot;&gt;D&lt;/font&gt;&lt;br&gt;
&lt;br&gt;
Reward For Failures :&lt;a href=&quot;http://www.youfail.org/&quot;&gt;http://www.youfail.org/&lt;/a&gt;</description>
        </item>
                <item>
            <title>Signatures?</title>
            <link>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=133387</link>
            <guid>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=133387</guid>
            <pubDate>Sun, 05 Oct 2008 03:17:09 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Lemontimerproductions?command=view_comments&amp;post=133387#comments</comments>
            
            <description>I think we should have signatures under all of our post...Any one agree?</description>
        </item>
                <item>
            <title>My New base, 2nd time trying</title>
            <link>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=258232</link>
            <guid>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=258232</guid>
            <pubDate>Tue, 26 Aug 2008 00:25:06 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Lemontimerproductions?command=view_comments&amp;post=258232#comments</comments>
            
            <description>&lt;a href=&quot;http://tinypic.com&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://i33.tinypic.com/291n6kh.png&quot; border=&quot;0&quot; alt=&quot;Image and video hosting by TinyPic&quot;&gt;&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
I'm trying to learn how to icon...Here is the second outline of a base I made, any suggestions with the shading?</description>
        </item>
                <item>
            <title>Getsuga Tenshou Bug</title>
            <link>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=142102</link>
            <guid>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=142102</guid>
            <pubDate>Fri, 22 Aug 2008 15:53:12 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Lemontimerproductions?command=view_comments&amp;post=142102#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
mob/getsuga/&lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;/Getsuga_Tenshou()&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; category = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Combat&amp;quot;&lt;/span&gt;&lt;br&gt;    usr.reiatsu -= 1000&lt;br&gt;    usr.stamina -= 0&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.reiatsu &amp;lt;= 5)&lt;br&gt;        usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;lt;font color=red&amp;gt;&amp;lt;B&amp;gt;&amp;lt;small&amp;gt;&amp;lt;B&amp;gt;Combat Info:&amp;lt;B&amp;gt;&amp;lt;small&amp;gt; You need to rest!&amp;quot;&lt;/span&gt;&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.stamina &amp;lt;= 5)&lt;br&gt;        usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;lt;font color=red&amp;gt;&amp;lt;B&amp;gt;&amp;lt;small&amp;gt;&amp;lt;B&amp;gt;Combat Info:&amp;lt;B&amp;gt;&amp;lt;small&amp;gt; You need to rest!&amp;quot;&lt;/span&gt;&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.usinggetsu == 1)&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.usinggetsu == 0)&lt;br&gt;            usr.usinggetsu = 1&lt;br&gt;            getsu()&lt;br&gt;            usr.usinggetsu = 0&lt;br&gt;&lt;br&gt;mob&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;proc&lt;/span&gt;&lt;br&gt;        getsu()&lt;br&gt;            view(src) &amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;lt;small&amp;gt;&amp;lt;b&amp;gt;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; : Getsuga... Tenshou!!!!&amp;quot;&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/obj/H = &lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt;/obj/Tenshou&lt;br&gt;            sleep(5)&lt;br&gt;            H.dir = usr.dir&lt;br&gt;            H.loc = usr.loc&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;while&lt;/span&gt;(H)&lt;br&gt;                step(H,H.dir)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/turf/T = H.loc&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(T.density == 1)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(H)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;break&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;for&lt;/span&gt;(&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/mob/M &lt;span class=&quot;dmkeyword&quot;&gt;as&lt;/span&gt; mob &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; T)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(M == usr)&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;continue&lt;/span&gt;&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(M.z == 8)&lt;br&gt;                        src&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;They are in a Safe Zone.&amp;quot;&lt;/span&gt;&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(H)&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.reiatsu &amp;lt; M.def)&lt;br&gt;                        src&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;lt;font color=red&amp;gt;&amp;lt;B&amp;gt;&amp;lt;small&amp;gt;&amp;lt;B&amp;gt;Combat Info:&amp;lt;B&amp;gt;&amp;lt;small&amp;gt; You hit &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[M]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; for 1 damage!&amp;quot;&lt;/span&gt;&lt;br&gt;                        M&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;lt;font color=red&amp;gt;&amp;lt;B&amp;gt;&amp;lt;small&amp;gt;&amp;lt;B&amp;gt;Combat Info:&amp;lt;B&amp;gt;&amp;lt;small&amp;gt; &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; hit's You for 1 Damage!&amp;lt;/font&amp;gt;&amp;quot;&lt;/span&gt;&lt;br&gt;                        M:HP -= 1&lt;br&gt;                        M:DeathCheck()&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(H)&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.reiatsu &amp;gt; M.def)&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/damage = src.stamina + src.reiatsu  - M.def&lt;br&gt;                        M:HP -= damage&lt;br&gt;                        usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;lt;font color=red&amp;gt;&amp;lt;B&amp;gt;&amp;lt;small&amp;gt;&amp;lt;B&amp;gt;Combat Info:&amp;lt;B&amp;gt;&amp;lt;small&amp;gt; You hit &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[M]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; for &amp;lt;font color=red&amp;gt;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[damage]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;&amp;lt;/font&amp;gt;&amp;lt;B&amp;gt;&amp;lt;small&amp;gt; damage!&amp;lt;/font&amp;gt;&amp;quot;&lt;/span&gt;&lt;br&gt;                        M&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;lt;font color=red&amp;gt;&amp;lt;B&amp;gt;&amp;lt;small&amp;gt;&amp;lt;B&amp;gt;Combat Info:&amp;lt;B&amp;gt;&amp;lt;small&amp;gt; &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; hit's you for &amp;lt;font color = red&amp;gt;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[damage]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;&amp;lt;/font&amp;gt;&amp;lt;small&amp;gt;&amp;lt;b&amp;gt; damage!&amp;lt;/font&amp;gt;&amp;quot;&lt;/span&gt;&lt;br&gt;                        M:DeathCheck()&lt;br&gt;                        usr.Levelup()&lt;br&gt;                        usr.exp+=rand(50,300)&lt;br&gt;                        usr.gold+=rand(10,20)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(H)&lt;br&gt;                sleep(1)
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
When the attack hits the other side of the turf, the obj stays there. Look:&lt;br&gt;
&lt;a href=&quot;http://tinypic.com&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://i36.tinypic.com/2usjtkg.png&quot; border=&quot;0&quot; alt=&quot;Image and video hosting by TinyPic&quot;&gt;&lt;/a&gt;</description>
        </item>
                <item>
            <title>No Topic</title>
            <link>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=142122</link>
            <guid>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=142122</guid>
            <pubDate>Mon, 18 Aug 2008 15:09:16 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Lemontimerproductions?command=view_comments&amp;post=142122#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
mob&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;&lt;br&gt;        statpoints = 0&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;proc&lt;/span&gt;&lt;br&gt;        StatGain()&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/ask = input(src,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Which stat would you like to enhance?&amp;quot;&lt;/span&gt;)&lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Reiatsu&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Defense&amp;quot;&lt;/span&gt;)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.statpoints &amp;gt;=1)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(ask == &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Reiatsu&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.maxreiatsu += 10&lt;br&gt;                    src &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;lt;b&amp;gt;&amp;lt;font color = green&amp;gt;&amp;lt;small&amp;gt;Your &amp;lt;b&amp;gt;&amp;lt;font color = purple&amp;gt;&amp;lt;small&amp;gt;Reiatsu &amp;lt;b&amp;gt;&amp;lt;font color = green&amp;gt;&amp;lt;small&amp;gt;has increased by 10!&amp;quot;&lt;/span&gt;&lt;br&gt;                    src.statpoints -=1&lt;br&gt;                    usr.reiatsu = usr.maxreiatsu&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(ask == &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Defense&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.def += 10&lt;br&gt;                    src &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;lt;b&amp;gt;&amp;lt;font color = green&amp;gt;&amp;lt;small&amp;gt;Your &amp;lt;b&amp;gt;&amp;lt;font color = purple&amp;gt;&amp;lt;small&amp;gt;Defense &amp;lt;b&amp;gt;&amp;lt;font color = green&amp;gt;&amp;lt;small&amp;gt;has increased by 10!&amp;quot;&lt;/span&gt;&lt;br&gt;                    src.statpoints -=1&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
Ok, I removed the other code, now for this one I want to add is to that is ask how many stat points do you want.&lt;br&gt;
Example if the person has more then one it ask &quot;How many Stat Enhancers do you want to use?&quot; and it adds that number of stat points.&lt;br&gt;
But if you don't have that much then it alerts you about the problem</description>
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                <item>
            <title>Weight Train</title>
            <link>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=142127</link>
            <guid>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=142127</guid>
            <pubDate>Mon, 18 Aug 2008 03:12:49 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Lemontimerproductions?command=view_comments&amp;post=142127#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
obj/Training&lt;br&gt;    Weight_Bar&lt;br&gt;        name = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Weight&amp;quot;&lt;/span&gt;&lt;br&gt;        icon = &lt;span class=&quot;dmstring&quot;&gt;'Weight.dmi'&lt;/span&gt;&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;/Lift()&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; src &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; oview(0)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; name = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Weight Lift&amp;quot;&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; category = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Train&amp;quot;&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr:stamina&amp;gt;=0) &lt;span class=&quot;dmcomment&quot;&gt;//Set the number of stam they need to have in order to lift&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(!usr:lift_weight_bar)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr:stamina&amp;gt;6)&lt;br&gt;                        usr:lift_weight_bar = 1&lt;br&gt;                        usr &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You begin lift the weights.&amp;quot;&lt;/span&gt;&lt;br&gt;                        usr:icon_state = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;lift&amp;quot;&lt;/span&gt; &lt;span class=&quot;dmcomment&quot;&gt;//Lifting&lt;/span&gt;&lt;br&gt;                        usr:lifting_check()&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr:stamina&amp;gt;5)&lt;br&gt;&lt;br&gt;                        usr:lift_weight_bar = 0&lt;br&gt;                        usr &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You've grown to tired to lift the weights.&amp;quot;&lt;/span&gt;&lt;br&gt;                        usr:icon_state = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Fatigue&amp;quot;&lt;/span&gt; &lt;span class=&quot;dmcomment&quot;&gt;//Not lifting&lt;/span&gt;&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                    usr &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You stop lifting the weights.&amp;quot;&lt;/span&gt;&lt;br&gt;                    usr:icon_state = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Main&amp;quot;&lt;/span&gt; &lt;span class=&quot;dmcomment&quot;&gt;//Not lifting&lt;/span&gt;&lt;br&gt;                    usr:lift_weight_bar = 0&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                usr &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You are too tired to lift the weights.&amp;quot;&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;&lt;br&gt;mob/&lt;span class=&quot;dmkeyword&quot;&gt;proc&lt;/span&gt;&lt;br&gt;    lifting_check()&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.lift_weight_bar==1)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.stamina&amp;gt;=5) &lt;span class=&quot;dmcomment&quot;&gt;//Set the number of stam they need to have in order to continue training&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/random3 = rand(1,5) &lt;span class=&quot;dmcomment&quot;&gt;//Add this if you want them to gain exp&lt;/span&gt;&lt;br&gt;                src.exp += random3&lt;br&gt;                src.stamina -= rand(1,10) &lt;span class=&quot;dmcomment&quot;&gt;//Change number to whatever&lt;/span&gt;&lt;br&gt;                src.Levelup() &lt;span class=&quot;dmcomment&quot;&gt;//Run the level check&lt;/span&gt;&lt;br&gt;                sleep(20) &lt;span class=&quot;dmcomment&quot;&gt;//Change how fast they gain exp and lose stam&lt;/span&gt;&lt;br&gt;                src.lifting_check()&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                src.lift_weight_bar = 0&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
Now, when the person is training their icon does not freeze (More of a how to problem) and if the persons stamina is 5&amp;lt; their icon does not change to the fatigue state&lt;br&gt;</description>
        </item>
                <item>
            <title>Icon Actions</title>
            <link>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=161064</link>
            <guid>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=161064</guid>
            <pubDate>Mon, 23 Jun 2008 03:19:59 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Lemontimerproductions?command=view_comments&amp;post=161064#comments</comments>
            
            <description>Hi, i was just wondering, when you make an icon, how do you make it to where you press a button and they have a slash animation?&lt;br&gt;
&lt;br&gt;
please help&lt;br&gt;
&lt;br&gt;
-LTP</description>
        </item>
                <item>
            <title>how do i make it say Play live wjhen i host my game?</title>
            <link>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=161078</link>
            <guid>http://www.byond.com/members/Lemontimerproductions?command=view_post&amp;post=161078</guid>
            <pubDate>Sun, 22 Jun 2008 02:01:11 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Lemontimerproductions?command=view_comments&amp;post=161078#comments</comments>
            
            <description>please help!&lt;br&gt;
&lt;br&gt;
-LTP</description>
        </item>
            
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