ID:154776
 
I created a icon to test on a map but whenever I try to test it on the game it doesn't show the icon just a empty icon moving but it seemed to pop up when I used a pixmap icon.
Are you doing this?:
mob/Login()
src.icon='YOUR ICON NAME GOES HERE.dmi'



In response to Kaigne (#1)
GASP no I did it differently but I'll see if it works, thanks
In response to Leofox (#2)
ehhh...I did but I'm having a problem with the locate code and src.icon....Edit: got it to work but still not appearing
In response to Leofox (#3)
src.loc=locate(x,y,z) ???
Edit: If you have icon_states in the dmi file. you would also have to include src.icon_state="Name of the state or frame"
In response to Kaigne (#4)
oh cool, that was apparently the problem thanks for the help!
If there is nothing relocating your mob at mob/Login() or client/New() (including loading from a savefile), then your location is defaulted to 0,0,0. And you need to define an icon (and icon_state if needbe) for your mob to be "visible".
//like so...
mob
icon = 'whatever.dmi'
//icon_state = "state"

This is assuming your never changed your world/mob setting.