mob/Player/verb/TEST() |
Problem description:
When I use this verb, I get the following runtime error:
- - -
runtime error: Cannot execute null.Shift().
proc name: TEST (/mob/Player/verb/TEST)
usr: Lethal Dragon (/mob/Player)
src: Lethal Dragon (/mob/Player)
call stack:
Lethal Dragon (/mob/Player): TEST()
- - -
So a is null when the bottommost line is executed? Odd, because the line just above it should output NULL to the world just before the crash; it does not. Can anyone explain this?