The game I'm trying to think of had a simple system to it, yet it was addictive, it was only in its starting stages when the developer vanished, and a few of the main things about it I remember was the NPC's were ridiculously hard, it used a "Blink 182 - All The Small Things" midi in a certain part of it, and you teleported around alot.
It was up around the very same time as Fish or be Fished.
It's not too important that I find out, as the one who created it most likely quit, but darn it's stuck in my head, and bugging me with the lack of a name to put on it.
Elaborate, how were they hard? What did they do that made them hard? What was the gameplay like?