ID:96854
 
Applies to:
Status: Open

Issue hasn't been assigned a status value.
With bigger games / demos comes more verbs, and sometimes set category just isn't enough. Which is why I would like to see the addition of default_verb_category. One of it could change a whole path of verbs into having it's own special tab. Similar to having many set category's lined up right after another for every single verb..
Example:
mob
one
set default_verb_category = "One"
verb
Hello()
World()
two
set default_verb_category = "Two"
verb
Hello2()
World2()


Instead of having to specify set category = "" for each individual verb.

Edit-

Of course, if set category is specified, it will overrule the default_verb_category for that one verb.

This could also replace the current client / default_verb_category which only specifies the default category for any verb which is assigned to them.
This sounds like a great feature
Currently there is a setting "default_verb_category" that defaults to "Commands" for the client.

My request would be to make this default verb category reliant upon the type in which it belongs.
Example:

The default verb category for all types would be Command, however for all verbs in type /admin would fall under the Administration command.
Therefore "Cats" would fall under "Commands", and "gmlist" would fall under "Administration".

Why would this be useful? Instead of declaring set category="Administration" in each individual verb that may be created under a certain type, being able to define the type's default category would create cleaner looking code.
In response to Inuyashaisbest
Bump, this would be nice little feature c:
In response to Inuyashaisbest
it would probably be better to allow any verb settings values to be set.

I don't think it should be just one variable of the type, really, just any descendant of the object's /verb type.

I know BYOND is funky and some things are objects, and other things are just weird, but seeing as all procs and verbs are objects - and stem from /verb and /proc, wouldn't it make sense to be able to do the following?


mob/admin/verb/set
desc = "Secret admin verb."
category = "Admin"
popup_menu = 0
instant = 1
invisibility = 1
public = 0


At some point, var and set were both interchangeable when dealing with verbs, except it broke some things so it was later removed.
In response to Super Saiyan X
I agree!
Whoa, I had completely forgot I requested this years ago under Leur. o_o