ID:168431
 
Can you show an overlay on an /icon in text? Im kinda wanting to make a face icon creator on my game using overlays ^^:
gir... nevermind. I could probubly just use the Blend proc to create a icon instead of using overlays. Would be more eficient that way anyhow.
In response to Lifehunter (#1)
If it's a one time deal then using Blend() would probably be best, but if your shooting fora Mr. Potatohead kind of thing (where they can constantly change facial features) then overlays would probably work a little better.