| EnigmaticGallivanter wrote: > How much would you say you or your team has committed to BYOND? In short, very little. > …
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| Actually, Suukou Faita doesn't have as much artwork as you think. There's enough to demonstrate what we were going for, …
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| EmpirezTeam wrote: > romance of three kingdoms theme pls Not what I expected from you, but I'll second this.
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| Short answer: yes. Long answer: It's only natural to have all of these additional powers to have some control over your …
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| Travylleb wrote: > So my game can still be place on the site? Not sure what exactly you mean, but if you're talking …
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| Stephen001 wrote: > "Does this Xirre guy say he's a programmer? The hell is this mess then ... ?" *points at code* Awww …
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| I used to play Mabinogi last year, but I didn't get too far. I think I was in the middle of the G2 storyline quest …
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| Glad to see you're continuing this project. Good luck!
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| While I don't have anything complete, the source of my motivation varies depending on the size of the project. If I'm …
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| Ter13 DarkCampainger Nadrew
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| A1i3n wrote: > Oh I see, this is a 2D only game maker? Also may I ask do I have to pay for all of the games? I tried to …
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| LordAndrew wrote: > I'm pretty partial to the story/lore and setting myself (which can include how quests interact with …
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| Sir Quizalot wrote: > There is currently a reliable source for learning to plan right. I sure hope that source isn't …
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| I like it, looks good. Reminds me of my days back in Nam.
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| Sir Quizalot wrote: > Story is a design philosophy in game design Indeed it is, however, this seems like a developous …
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| King_ed wrote: > Full time employees which from the development rate and progression rate of the BYOND software don't …
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| Until you're fully healed, will you be developing the game in shorts and shirtless?
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| Ter13 wrote: > Considering we have three members that can even reliably write DM? Name them, brah. Name them without …
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| Edit Nero wrote: > I was clean.. But not anymore, amirite?
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| Is the key you're connecting with banned on that specific game/server? If you can connect with one key and not the …
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| I like it. Good job, Solomn.
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| Beholden Crown looks nice.
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| Glad to see something being worked on. I look forward to future progress reports!
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| I like the inventory interface. Good job.
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| The reason your hub has yet to be listed is because you never made it visible. We can't list games that aren't made …
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| It was posted in our Moderator subforum. Even with a link to the id, I'm pretty sure it'd return you the default forums.
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| I noticed the website had a small update recently, most notably the toolbar and user page. Was this added to the update …
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| I wouldn't really say they're cluttering BYOND, especially since most of our games are in English. To say they're …
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| Happy BYOND Birthday, Howey.
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| Happy BYOND Anniversary, Rikishi.
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| Kaliba wrote: > What's the criteria for publishing hubs? Or do you just pick and choose every now and then? I usually …
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| Thank you everyone for showing interest in Suukou Faita-. I know some people have tried to compare our game to another, …
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| Dandonfighter wrote: > As you see, I haven't asked for help in months because I learned how to make odes from hand …
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| For new games, here you go. That list doesn't include anime games and might contain games that aren't downloadable or …
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| It was one of the WOTS that was being played at the time ( see what I did there? ). Too bad we had this discussion on …
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| Generally, I don't get frustrated with people who use netspeak, I just let them do their own thing. With that said, I …
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| Hello Ssj4justdale, Sorry for the delay, I was looking into this earlier today. From what I can tell, your hub needs to …
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| Lugia319 wrote: > I'M TIRED OF FEELING PATHETIC ABOUT MY GAMES BECAUSE MY ART SUCKS. Although it might not be what you …
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| A.T.H.K wrote: > Art can be made without any type of code, nothing is stopping the artist from making art without the …
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| Howey wrote: > Blogs - Bring them back. People crying about people making CSS posts got them removed from what I saw …
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