Numbered Steps to Reproduce Problem:
Code Snippet (if applicable) to Reproduce Problem:
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Expected Results:
No lag while movement.
Actual Results:
Lags extremely bad and uses way too much cpu for a person moving. (Got to 111% usage, wtf?)
Does the problem occur:
Every time? Or how often?Every time since the update to v4.90.
In other games?Unknown.
In other user accounts?Yes.
On other computers?Yes.
When does the problem NOT occur?
Didn't have that issue until I updated my byond version to v4.90.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
v4.89.
Workarounds:
Downgrade? :/
Snapshot(s):
Click me!
This snapshot shows TWO mobs(characters) moving around WITH 21% efficiency..., wtf? I never even changed ANYTHING in the movement and I believe the v4.90 update with native pixel movement affected it.