This is where the code starts - Most notably the new() line
CreateTrackers() |
Object Code
obj |
Turf code, just in case (because it's edited to work with this)
turf |
Problem description:
Okay, so I'm re-writing LotB from the ground up. This is what I've done so far.
The code sorta works. The issue is, when you click a turf, it treats the turf that you were just on as dense. I don't know if the game is confusing my location or what. If I spam Start() (Which moves me to other locations), more and more turfs get this invisible density.

