ID:156076
 
So I had this idea for a game with vehicles.

My current setup:

Player
- Vehicle is a mob/Vehicle stored in usr contents

What I'm trying to do is have a switch where the player's mob becomes the vehicle, and the player is stored in vehicle contents (for easy retrieval later)

My Questions are:

Is this the right way to go about doing this, or is there a better way?

What's the better way?

If this is the good way, how do I pull the vehicle out of the inventory? (I've been trying a new() but I'm not sure that's the right way)
Your way is fine, if done properly. To move something, use Move(), or change its loc.
In response to Garthor (#1)
Would you mind reminding me of that instance when you said to not use Move()?
In response to Lugia319 (#2)
I wouldn't, but I have no idea what you're talking about.

Presumably, you wouldn't want to use Move() in situations where you do not want Move() to be called.
In response to Garthor (#3)
Right, thanks
I believe that's how vehicles work in Faction Wars.