Lummox JR

Joined: Sep 1 2001

Shoutbox

OrangeWeapons
Nov 16 2011, 4:02 pm
A request: Please judge the cartridge classic entries by the end of 2011. =)
OrangeWeapons
Oct 30 2011, 1:20 pm
When are Cartridge Classic entries being judged?
Zetaiva
Oct 28 2011, 3:34 pm
Lummox, it's Zetaiva, the one in which posts have been blocked from the front page due to leak/spam. Well, if you'd kindly remove the blockage of my posts I'll assure no more of my prejudicial actions. Thank you.
ZIDDY99
Oct 5 2011, 12:35 pm
Hm odd.
Lummox JR
Oct 5 2011, 12:35 pm
For the record, I truly loathe when people ask what's your [insert popular program/site ID here] with the automatic assumption I use [program/site] at all.

[See all] [Login to shout]

Subject
Replies
Date
Location
A regular expression library for DM
0
Create friendly HTML file selection popups
0
 
I've been looking at the pathfinding algorithm I developed for Scream of the Stickster II, and it still doesn't sit …
5
 
Okay, I need to know why this isn't working; all OpenGL gurus are welcome to assist. After the window has been created …
4
 
I figured I'd post this here, as the Incursion forums are too inactive to get much of a read on this. I'm trying to …
3
 
(update) (notes) Version 341.875 is now available for public download. This is a beta release that will become the new …
0
Easy locking mechanism for doors, containers, and rooms
0
3
 
In addition to the following announcement, the BYOND Staff wish to relay this message: Effective in one week, to …
0
 
(update) (full install) (notes) BYOND 338 is ready to go, with a lot of bug fixes and some new features. Be sure to …
0
 
For a long time now I've been wanting to see what the soft code for movement procs would look like. Now I've had the …
15
 
I found a great link to a good site listing places where you can come by fonts, and whether they're free or not: …
4
 
Someone (I think Yota) expressed an interest last night in seeing the code for the Roll command in Incursion. I'm …
0
1
 
I've run into a design issue in Incursion that needs input. Alliances have turned out to be a minor part of the game so …
2
Create custom-colored icons and cache them to reuse as needed.
0
 
I finally realized the solution to my resource problem: BYOND needs a directive to keep track of which files to …
5
 
I'm having trouble thinking up a good dice-based battle system for an RPG CCG I've worked on fitfully. I want to get …
9
An advanced text-on-map library
0
 
Here's a little postcard from the DmiFonts demo running tonight.
Page: 1 2
33
 
In the next version I'd really like access to a raw random number, from 0 up to (but not including) 1. Just using …
6
 
For the people who don't get it yet, I'm going to spell out what not to post on the BYOND forums. Don't post "So-and-so …
0
 
An idea struck me, and now I'm wondering: What sorts of directional things do people do in their code? What procs do …
17
Utility: Create a set of autojoiner icons from source icons you supply.
1
 
I'd like to request a simple key shortcut in DM: Ctrl+F6 to switch between windows. I use this a lot in other editors, …
1
 
Through a blog I recently discovered, I came across this little gem: http://www.theregister.co.uk/ content/6/28588.html …
0
Source code for Scream of the Stickster (BYONDscape 4K Challenge 2002)
0
 
I'm toying with the idea of starting a BYOND CCG with a Roguelike theme, and starting to realize I really don't have an …
8
 
I've had this idea in my head for a while now, and it needs feedback. It occurred to me a while ago that BYOND has few …
2
 
It's time we all had a serious talk about pager abuse. Or rather, it's time some of us gave a serious talk about pager …
Page: 1 2
25
 
I think I've finally nailed almost the last of the engine bugs in my slowgoing project, and once again it was a little …
0
 
I've been working for a little while now on a library I plan to submit to digitalBYOND, along with an article …
6
Load, save, and reuse temporary maps for unlimited worlds
5
 
I'm working somewhat on PlunderMine 4K now, with the aim of getting it in on time but I won't be heartbroken if I …
10
 
It occurs to me that there's really no simple built-in way to keep client.eye from overstepping the edge of the map …
10
 
Just thought I'd share this with everyone. This is a copy of the scripts I'm using on my page for Scream of the …
Page: 1 2
27
 
I'm not sure where else to post this, so I guess this'll have to do. Besides, I think this definitely falls into a …
3
0
 
I thought it'd be interesting to share my experiences and discoveries so far from the 4K Challenge, and see how others …
13
 
I'm likely going to try to put together more than one submission for the BYONDscape 4K Challenge 2002, so I hit on the …
2
 
A small batch of requests: list.Insert() and list.Swap() atom.mimic: References a turf; an area or turf with this set …
0
 
I don't want to cut out diagonals entirely, but I do want all mobs to be unable to move on diagonals when an obstacle …
Page: 1 2
21
 
Just to give everyone a heads-up on what happened to that brief singalong thread (and a couple that came after it): …
0
 
Ain't-It-Cool News reports that SciFi has decided not to air Farscape season 5, meaning that after the end of season 4 …
13
 
Just to give an update on the collision math progress without expanding the already huge scary math thread (since this …
1
 
I finally tried out Mozilla this weekend, and I'm really liking it--mostly. There seems to be a dearth of themes and …
2
 
I've been in the community one year as of today. Yay! So far I have just one game (incomplete, at that) to show for my …
17
 
This was sent from an uknown sender, apparently to everyone on AOL whose screen name (listed, anyway) starts with …
18
 
This is somewhat related to my other topic, but it's a generalized enough question that I feel this deserves a …
6
 
RaeKwon/Alatar, I'm gonna ask this just once, and I ask it rhetorically: What the heck were you thinking? We've covered …
Page: 1 2
29
Page: 1 2 3 ... 7 8 9 10 11