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Easier means of checking connection type
Jun 29 2011, 3:19 pm
A new client.connection var has been added. This read-only value tells if a client is using Dream Seeker, telnet, or is a world.Export() connection.
This issue has been resolved.
It should be possible to check the type of client connection (DS, telnet, world.Export(), etc.) without having to look at the client's key.
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