locate(/atom/movable) in Bug Reports
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Resolved
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locate(/atom/movable) behaved exactly like locate(/obj), and would ignore any mobs present.
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| BYOND Version: | 489 |
| Operating System: | Windows XP Pro |
| Web Browser: | N/A |
| Applies to: | Dream Daemon |
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| Status: |
Resolved (490)
This issue has been resolved.
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Descriptive Problem Summary:
Calling locate(/atom/movable) would return results matching locate(/obj) and ignore mobs.
Code Snippet (if applicable) to Reproduce Problem:
mob/verb/LocateTest() if(locate(/mob) in loc) usr << "I found you!" else usr << "You are not here."
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Expected Results:
locate(/atom/movable) should not return null if a mob is present in the list.
Actual Results:
locate(/atom/movable) ignores mobs.
Workarounds:
Call locate(/obj) and locate(/mob) separately.
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