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ID:158166
Oct 17 2009, 11:32 am
Lundex
So I'm making a text-based game, and I was thinking could I could make BYOND interface and uses the grids to handle combat?
#1
Oct 17 2009, 11:55 am
Speedro
Yup. Just insert info through winset.
#2
Oct 17 2009, 12:21 pm
In response to
Speedro
(#1)
Lundex
Thats my fault, I should of better explained that. I meant as use the grid to handle combat as it it has a symbol to represent where the player and enemies are at. And use commands move the symbols around.
#3
Oct 17 2009, 2:22 pm
In response to
Lundex
(#2)
Loduwijk
Nit-picky answer: no, because then it wouldn't be text-based. Unless you are going to use text symbols.
Real answer: sure, why not? I don't know why you would want to though, as it doesn't seem to me like a good user interface.
#4
Oct 17 2009, 3:01 pm
In response to
Loduwijk
(#3)
Lundex
Well, its only for keeping track of where the player and the enemies are, the rest is text.
#5
Oct 17 2009, 4:57 pm
In response to
Lundex
(#4)
Kaiochao
Just use a map with text mode. It's probably much easier.
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