ID:158166
 
So I'm making a text-based game, and I was thinking could I could make BYOND interface and uses the grids to handle combat?
Yup. Just insert info through winset.
In response to Speedro (#1)
Thats my fault, I should of better explained that. I meant as use the grid to handle combat as it it has a symbol to represent where the player and enemies are at. And use commands move the symbols around.
In response to Lundex (#2)
Nit-picky answer: no, because then it wouldn't be text-based. Unless you are going to use text symbols.

Real answer: sure, why not? I don't know why you would want to though, as it doesn't seem to me like a good user interface.
In response to Loduwijk (#3)
Well, its only for keeping track of where the player and the enemies are, the rest is text.
In response to Lundex (#4)
Just use a map with text mode. It's probably much easier.