Basically what I want to do is detect whether a mob has an item within its contents list and also have a proc that edits one of the objects variables.
I realise a simpler way would be to have a variable in the mob itself equalling 1 when the obj has been picked up and 0 when it has not or when it has been dropped, but to be honest I wish to do as I stated above.
An example of what I would like to achieve is this:
An obj has a variable named power with a value of 1000 and wish that when a user uses a verb on another obj on the map the power level decreases by 100 and the other obj does something.
Basically I have this so far for the ob with power so far:
obj/energy_device |
Please help me, Thanks in Advance.
Or were you trying to get another type of answer? >_>
- GhostAnime