Madcrackfiend

Joined: Mar 08, 03

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Novice Game Creator

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#1 Stephie:  

FIRST! HI!!! Hehe =^-^=

Sunday, November 01, 2009 04:23PM

 

 

Weekly Report

Yeah, Like I get these out every week.

[Final Frailties]

I've managed to get a lot of work done on this one lately. I've managed to get in several features I was very interested in.

Laptop support.
Save file versions to help prevent P-wipes.
Slight adjustments to the equipment lists.
Inclusion of a link to a small instruction file.
Fixed that pesky inventory screen bug.
Several minor tweaks.

I have been working very hard on the major scenarios of the game which will lead to a great restructuring of the game. Fun fun fun. There will be large restructurings of the equipment selections as well as items. In addition I am planing on adding in between 1-3 more towns. There is also a great deal of story work going on behind the scenes that you will just have to play to find out.

[Real Life]

I start my old job on Monday. Yay for gainful employment.

[Army]

Nothing new to report.

Were done here now.

Posted by Madcrackfiend on Friday, October 23, 2009 07:38AM - 0 comments / Members say: yea +1, nay -0

Weekly Report

Well, I missed a week or two due to real life, it happens though.

[Final Frailties]

I have fixed several smaller bugs and redesigned the save system so that it now has an overwrite protection check if you try and save a character over a different one. There is now a check in place to let you know that you can not equip something before you buy it.

I'll soon be working on a new dungeon area, this one is a two parter, on a boat, and below the water.

[BASG]

Yeah, I dropped out of it to work on Final Frailties.

[Real Life]

Broke it off with my girlfriend. Moving east to live with my sister and work in Longview.

[Army]

Playing army now.

That's pretty much it.

Posted by Madcrackfiend on Tuesday, October 13, 2009 01:14AM - 0 comments / Members say: yea +0, nay -0

Weekly Report

This week I have managed to get very little done in the way of actual work. I have however been all over gods green earth in my little corner of Texas.

[Final Frailties]

I have been doing plot development in my head, but I only have about 4 lines written down on paper.

[BASG]

Yeah, I entered it.

[Real Life]

Nephew's birthday party, girlfriends birthday, party is next week, complete and utter madness.

[Army]

Yeah, nothing yet.

That's all stop reading now

Posted by Madcrackfiend on Sunday, September 27, 2009 11:45PM - 0 comments / Members say: yea +0, nay -0

Weekly progress report

In order to keep me honest with my game development as well as to try and get myself to actually do something for a change I have decided to start a weekly progress report on all of my various and sundry activities.

[Final Frailties]

I have been overhauling many of the story elements as well as toying around with some reworking of the maps in the game. I need to get a better understanding of the swapmaps library, as well some simple text on screen systems so that I don't have to custom craft the name tags for every item and menu system in the game. I would like for that to be handled by the game it's self and cut down on my end workload. I have also toyed around with the idea of an opening sequence for the game, but don't expect that any time soon.

[Real World]

In the real world I have finally painted my Ranchero, so now she is a solid primer white instead of 4 different colors of primer. Things are going well with me and my girlfriend, we have been together for almost 4 months now, I hope that it works well.

[Army Life]

I am going to go report to my reserve station in Shreveport on 01 OCT and will have more to tell you after that.

[That's all folks]

Stop reading now.

Posted by Madcrackfiend on Sunday, September 20, 2009 01:50PM - 0 comments / Members say: yea +0, nay -0

Finaly home

Well, after three and a half years I am now out of the regular army and back to being mostly a civilian. Life has taken some time to get used to, but then again that is always the way it goes.

I haven't spent these last years in a vacuum though. I have been steadily working on design theory and graphic design with positive results. I am not exactly looking forward to redoing a project as large as Final Frailties, but it needs it and Byond deserves it. I have had the same file available for download for roughly two or three years now, and I am so very far behind in my work on the game.

In other news life continues upon it's inexorable march forward.

End Transmission

Posted by Madcrackfiend on Monday, September 07, 2009 02:30AM - 0 comments / Members say: yea +0, nay -0

 

 

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